Bouncing ball animation using Flip Boom All-Stars

A beginners level 2d animation guide
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  • Lectures 21
  • Length 34 mins
  • Skill Level Beginner Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 5/2016 English

Course Description

A fun learning adventure for people who have never used Flip Boom All-Stars to animate before. In this course they will learn the basics of how to create an animation of a bouncing ball and all the theory behind it to move forward. 

Please note: This course is only for people who already own flip boom all stars as it is no longer available. The animation parts apply to all programs but there are also in depth descriptions about the interface.

Learning Objectives


·       To introduce the animation principles

·       To discuss the concept of animation (what it means)

·       To demonstrate sample animations produced using Flip Boom All-Star

·       To outline the features of Flip Boom All-Star

·       To animate using Flip Boom All-Star

·       To introduce creativity

·       To create a flowing animation

·       To use the principles (focusing on squash and stretch)

·       To understand frame rates

·       To view and edit their animations

·       To export their animations

What are the requirements?

  • You must already have flip boom all-stars before starting the course

What am I going to get from this course?

  • Use flip boom all-stars
  • Animate in flip boom all-stars

What is the target audience?

  • No prior animation knowledge needed
  • This course can be relayed across all basic 2d animation softwares but focuses on flip boom all-stars

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Introductory lecture
Introductory lecture
Section 2: Bouncing ball animation using Flip Boom All-Stars

·       We’re going to be learning about animation and how to create some. 

·       The principles of animation and demonstration.

·       Frame rates.

·       Animate something.

·       Showing the Flip Boom All-Star program and explaining how this is a 2d environment which allows us to create animations. Highlighting the location of the timeline, tools and save buttons.

Sample Program Demonstration
Getting started
Learning about the timeline
Layers, tools and colours
Bouncing ball from animation to export
Extension activities
Section 3: Session 2
Session 2 P1 Slow in and slow out
Session 2 P2 Adding in sound
Session 2 P3 Implementing what we've learnt from other scenes
Session 2 P4 Determining the speed of the animation
Session 2 P5 Onion skinning
Sessions 2 P6 Extension activities
Section 4: Session 3
1. Creating backgrounds
2. Adding a character to the world
3. Animating the character
4. Overlapping action
5. Adding sound
6. Extension activities

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Instructor Biography

Rachael Purdy, Freelance animator

I am a freelance animator and love creating beautiful moving images! I got my BA (Hons) degree in animation back in 2006 and have been travelling and animating every since. I have taught both in classrooms and online to all ages. I work on a laptop using Adobe software. I love the variety that life offers and enjoy every single day as much as possible!

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