Blender Unleashed: Mastering Subdivision Surface Modeling
4.4 (41 ratings)
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Blender Unleashed: Mastering Subdivision Surface Modeling

Master the art of building highly detailed models in Blender using subdivision surface modeling techniques.
4.4 (41 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
432 students enrolled
Created by Brandon Hix
Last updated 4/2016
Current price: $10 Original price: $35 Discount: 71% off
5 hours left at this price!
30-Day Money-Back Guarantee
  • 2.5 hours on-demand video
  • 2 Articles
  • 2 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Model using basic to intermediate subdivision surface modeling techniques
  • Create complex geometrical forms using procedural mesh modeling techniques with Blender's deform modifiers
View Curriculum
  • It is ideal for you to have already taken my other course Blender Unleashed: Master 3d Fundamentals Quickly before you take this course.
  • If you haven't taken my fundamentals course then you should at least be familiar with navigating in Blender along with basic mesh manipulation techniques.

Do you want to learn how to create hyper detailed hard surfaced and organic 3d models ready for films, games, or illustrations?

This course shows you how to use subdivision surface modeling techniques to conquer any modeling challenge set before you. Once you have mastered this powerful workflow you will be able to use it as a cornerstone for all of your future 3d modeling projects.

Learn how to harness the power of Blender's subdivision surface modifier in conjunction with timeless procedural modeling skills to build realistic looking 3d models.

  • Learn the basics of subdivision surface modeling
  • Master Blender's modifier stack
  • Add procedural modeling techniques to your creative arsenal
  • Discover secrets for success as I share my experience
  • Watch as I walk you through the process step by step

Each real world project demonstrated real-time with practical solutions.

The best way to learn is to do! Each project in this course is demonstrated real time as I walk you through my thinking process as I make decisions for how to solve problems and create practical solutions. All of the .blend files are provided for each lecture as I progress through the projects so you can pick up wherever you need to and follow along. Start at the beginning or pick up in the middle and learn how to develop your own skills with the hands on training inside this course.

After following the workflow outlined in this course you'll be able to take a proof or a concept and develop a plan for how to achieve the results you need using subdivision surface modeling.

Content and Overview

Starting with a brief overview of the subdivision surface workflow I'll then share my process for building out hi-res 3d models for a 3d illustration. Each project builds on the last providing stepping stones for learning more advanced techniques after mastering the basics.

Each project starts with an overview of the intended goals from the concept. Then I show you how to build each model starting with the creation of a base mesh and refining it with the sub-d process into a final model. Along the way I'll share my tips for success and how to avoid problems as you work on your own modeling projects.

Upcoming Features

  • An accompanying e-book - complete with a helpful breakdown of the concept for the projects in the course and a reference for keyboard shortcuts
  • New lectures - The course will be continually expanded with new lectures and projects where I answer your questions and continue to demonstrate sub-d modeling techniques

Purchase this course today and learn how to implement subdivision surface modeling for your own projects immediately!

Who is the target audience?
  • This course is not meant for absolute beginners to the Blender software or the 3d workflow. It's a beginner to intermediate course aimed at taking people from basic skills to more involved mesh modeling skills in Blender.
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Curriculum For This Course
26 Lectures
Welcome to the course!
4 Lectures 12:10
Project #1 - A Leather Bound Antique Journal
11 Lectures 01:34:10
1.1 - Creating the base mesh for the journal pages

1.2 - Bending the page with deform modifiers

1.3 - Smoothing out the pages

1.5 - Positioning the spine

1.6 - Curving the spine and cleanup

1.7 - Creating the cover base mesh

1.8 - Refining the cover details

1.10 - Adding cover pages

1.11 - Adding a bookmark and cleanup
Project #2 - Rolled Up Maps with an Amber Paperweight
9 Lectures 48:46
2.1 - Creating the base mesh for the maps

2.2 - Using empty objects and vertex groups

2.3 - A basic overview of weight painting

2.4 - Adding a basic curl to the map

2.5 - Adding a second curled corner

2.6 - Duplicating and positioning multiple maps

2.7 - Creating the base mesh for the fossil

2.8 - Using the cell fracture add-on to split the fossil (Optional)

2.9 - Adding some cracks to the fossil
2 Lectures 02:05

BONUS - Get a discount on my other Blender courses!
About the Instructor
Brandon Hix
4.7 Average rating
450 Reviews
9,335 Students
6 Courses
Blender Foundation Certified Trainer | 3D Artist

I have a passion for inspiring independent creatives to push their skills to new heights. Over the past 10 years I've worked as a professional 2d / 3d artist in the entertainment industry. And I've had the pleasure of working on some incredible projects and meet some of the best minds in the business. Now I want to pass my knowledge on to you!

What would you like to learn?

Are you just starting out as a 3d artist and want to learn 3d fundamentals?

Would you like to take your 3d modeling skills to the next level and tackle advanced modeling while you build a concept car?

Would you like to learn how to improve you basic sketching skills in Adobe Photoshop?

If you want to learn how to do any of these things then grab one of my courses and pick up a new skill! All of my courses come with a risk free 30 day money back guarantee and I'm always available if you have any questions about the course or want to chat.


I have a Bachelor's degree in Digital Media with an emphasis in Computer Animation. As of the summer of 2016 I am now a Blender Foundation Certified Trainer with over 12 years of experience in the software. I love learning, experimenting with 3d art, and sharing my knowledge with people who love Blender as much as I do!


After graduating with a B.S. from John Brown University in Digital Medial Arts and a minor in Computer Science I went on to start my career in the visual effects and motion graphics industry in Tulsa, OK. There I cut my teeth working on intellectual properties such as Hasbro's GI Joe, New Balance television spots, and Bushnell outdoor gear. I also had the opportunity to rub shoulders with some amazing talent and hone my production skills in both the Adobe and Autodesk software platforms.

Taking my chance at a new opportunity I then began working as a production artist in the promotional products industry and have spent the past several years expanding into new areas of design through industrialized printing, CAD manufacturing, and large format digital printing. This work has opened my eyes to the multi-faceted impact creative endeavors have on numerous service industries throughout the world. And I'm still learning.

My experience has allowed me the privilege to focus on some lifelong aspirations by launching my own business and redefining the boundaries of my imagination and my art through new design projects and the amazing opportunity to reach out to the upcoming generation and inspire them to go for their dreams.

At the beginning of 2015 I quit my day job and founded my own company called Indie Stock. I enjoy occasionally doing freelance projects, but my real passion is for teaching Blender and learning with my fellow Blenderheads. During the summer of 2016 I started a website called Blender Unleashed and was granted the status of an official Blender Foundation Certified Trainer (BFCT).