Welcome to volume one of the blender modelling series. This series is focused on the modelling aspects of blender 3D where we will learn how to use all of the tools at blenders disposal to create fantastic 3D models for whatever purpose we want.
In volume one, we introduce the fundamentals of 3D modelling such as how to add, delete and name objects and how to place those objects in our scene and adjust their size and rotation. Blender series courses are normally short and focused on specific topics and can easily be completed in a day per course while offering valuable knowledge in how to use blender.
The course finishes with two challenges and a quiz as a means of testing your knowledge and how you can apply that knowledge to your own projects.
WHAT IS BLENDER?
The big question you might be asking is "what is blender", you may be viewing this course because you want to know more about it. Blender is a free 3D software platform that allow the user to perform multiple computer based applications such as 3D modelling, sculpting, animation, movie editing, image editing and game design. The best part being is that it is open source, meaning that you can use blender as much as you like and never have to worry about spending a penny.
THIS COURSE IS SUBJECT TO UDEMY'S 30 DAY MONEY BACK GARUNTEE IF YOU ARE NOT HAPPY WITH THE COURSE. PLEASE LOOK AT THE COURSE CURRICULUM BEFORE PURCHASED SO YOU KNOW EXACTLY THE CONTENT YOU ARE GETTING.
GOOD LUCK AND HAPPY 3D MODELLING!
How to operate in the 3D world of the 3D viewport
The 3D viewport has different modes, each offering its own set of tools for use.
View our object in different forms of shading such as material and wireframe
How to select objects in our scene
How to add new objects into our scene
How and why we name our objects
What the outliner panel is and why it can be used to help structure what we have in the 3D viewport
Activate the numpad emulator if you do not have a numpad on your keyboard
How to use the mouse emulator if you do not have a three button mouse
How to delete objects in our scene
How to change the location of an object in the blender scene
How to rotate objects on the x, z, and y axis
How to increase and decrease the size of our objects
Using the keys on your keyboard to operate the transforms of your object
The First challenge
The second challenge
Hello, my name is Joe Baily and I am a Udemy instructor who specialises in computer graphics software and sport coaching, quite a combination I know. I have been involved in computer graphics for several years where I have developed my skill sets in asset creation, 3D modelling, animation, game creation using tools such as Blender, Adobe, Gimp etc.
In addition I have also gained a great deal of knowledge in the field of computer coding with languages such as C++, java and HTML. On the flip side of this I have also worked as a sports coach as my official profession where I have worked in multiple environments from schools to sports clubs to summer camps. I have over 10 years experience in sport coaching and have coached football, tennis and athletics amongst many other sports.