Blender Modelling Series - Volume One
4.5 (7 ratings)
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Blender Modelling Series - Volume One

Learning how modelling works in Blender 3D
4.5 (7 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
1,528 students enrolled
Created by Joe Baily
Last updated 2/2017
English
Current price: $12 Original price: $100 Discount: 88% off
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Includes:
  • 1.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion

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What Will I Learn?
  • Add and delete objects in their scene
  • Understand basic terminolgy used in blender
  • How to change the location, rotation and scale of objects
  • How to use the outliner panel
  • Create parent/chlid relationships between objects and how this works
View Curriculum
Requirements
  • Either posess basic knowledge of how to use the blender interface or....
  • Completed the prologue volume of this course series which is volume zero
  • A three button mouse is recommended
  • A numpad is recommended
Description

Welcome to volume one of the blender modelling series. This series is focused on the modelling aspects of blender 3D where we will learn how to use all of the tools at blenders disposal to create fantastic 3D models for whatever purpose we want.

In volume one, we introduce the fundamentals of 3D modelling such as how to add, delete and name objects and how to place those objects in our scene and adjust their size and rotation. Blender series courses are normally short and focused on specific topics and can easily be completed in a day per course while offering valuable knowledge in how to use blender.

The course finishes with two challenges and a quiz as a means of testing your knowledge and how you can apply that knowledge to your own projects.

WHAT IS BLENDER?

The big question you might be asking is "what is blender", you may be viewing this course because you want to know more about it. Blender is a free 3D software platform that allow the user to perform multiple computer based applications such as 3D modelling, sculpting, animation, movie editing, image editing and game design. The best part being is that it is open source, meaning that you can use blender as much as you like and never have to worry about spending a penny.

THIS COURSE IS SUBJECT TO UDEMY'S 30 DAY MONEY BACK GARUNTEE IF YOU ARE NOT HAPPY WITH THE COURSE. PLEASE LOOK AT THE COURSE CURRICULUM BEFORE PURCHASED SO YOU KNOW EXACTLY THE CONTENT YOU ARE GETTING.

GOOD LUCK AND HAPPY 3D MODELLING!

Who is the target audience?
  • Anyone who wants to get into 3D modelling.
  • Anyone looking to learn the basics of blender
Compare to Other Blender Courses
Curriculum For This Course
23 Lectures
01:41:17
+
Volume one Modelling
23 Lectures 01:41:17

An intro to the modelling series

Preview 02:18

What content is included in the course

Preview 02:30

How to operate in the 3D world of the 3D viewport

How the 3D viewport works
04:50

The 3D viewport has different modes, each offering its own set of tools for use.

3D Viewport Modes
03:26

View our object in different forms of shading such as material and wireframe

3D Shading
08:40

Standard terms used in 3D modelling

Preview 03:59

Standard terms used in 3D modelling


Preview 03:36

How to select objects in our scene

Selecting Objects
06:05

How to add new objects into our scene

Adding Objects
03:16

How and why we name our objects

Naming Objects
04:23

What the outliner panel is and why it can be used to help structure what we have in the 3D viewport

The Outliner Panel
10:22

Activate the numpad emulator if you do not have a numpad on your keyboard

Numpad Emulator
03:39

How to use the mouse emulator if you do not have a three button mouse

Mouse Emulator
03:40

How to delete objects in our scene

Deleting Objects
01:39

How to change the location of an object in the blender scene

Grabbing Objects
04:34

How to rotate objects on the x, z, and y axis

Rotating Objects
06:14

How to increase and decrease the size of our objects

Scaling Objects
05:17

Using the keys on your keyboard to operate the transforms of your object

Hotkeys for Grab, Rotate, and Scale
08:54

The First challenge

Challenge One
05:54

The second challenge

Challenge Two
03:28

End of course quiz
7 questions

End of course review
01:05

Thank you

Thank you
01:24
About the Instructor
Joe Baily
4.2 Average rating
264 Reviews
7,040 Students
13 Courses
3D Artist, qualified teacher and coach

Hello, my name is Joe Baily and I am a Udemy instructor who specialises in computer graphics software and sport coaching, quite a combination I know. I have been involved in computer graphics for several years where I have developed my skill sets in asset creation, 3D modelling, animation, game creation using tools such as Blender, Adobe, Gimp etc.

In addition I have also gained a great deal of knowledge in the field of computer coding with languages such as C++, java and HTML. On the flip side of this I have also worked as a sports coach as my official profession where I have worked in multiple environments from schools to sports clubs to summer camps. I have over 10 years experience in sport coaching and have coached football, tennis and athletics amongst many other sports.