
Explore Blender for 3D printing, an open-source, free tool for professional modeling, sculpting, animation, and visual effects, with grease pencil drawing and Python add-ons.
Download the project files and the Blender 3D printing hotkeys pdf to follow along with the layout default, and use shortcuts to speed up your 3D print design workflow.
Explore slicers as translators that convert your designs into printer-ready G-code, with layer-line previews before printing. Compare slicers like Kyra and Prusa Slicer with Simplify3D for fdm and resin printers.
Explore the Blender user interface, from prebuilt layouts to modeling and shading tools, and learn fast tips for the 3d viewport, overlays, and Eevee rendering.
Discover free blender add ons like the bool tool, auto mirror, and measure it to speed up modeling, with practice on moving, repairing, exporting for 3d printing, and animating.
Enable all add-ons (bull tool, auto mirror, measured tools, 3D print toolbox) and save; then learn to create four windows, adjust them, and use corner dropdowns to switch views.
Learn to use the three-dimensional cursor in Blender to position objects precisely, snap it to your model with shift-right-click, and set or move the origin for precise rotations.
Master rotating objects in Blender with keyboard shortcuts R, X, and Y, set precise angles, and use the rotation gizmo for incremental or rolling rotations.
Master the transform tool to move, rotate, and scale with gizmos, and boost speed by using G, R, S, and the reset shortcuts Alt G, Alt R, Alt S.
Explore the annotate tool in blender's 3D viewer to draw notes and lines on surfaces, adjust color, thickness, and opacity, and manage layers across views.
Explore the Blender measure tool and the Measure It add-on to snap, measure distances, thickness, and angles on your models, enabling quick, precise prototypes.
Learn to edit edges in Blender edit mode, switch between point and edge selection with 1, 2, 3, then grab, scale, rotate, and slide edges using g, se, and r.
Explore pivot points in blender for 3d printing, including active element, 3d cursor, bounding box center, and individual origins, and learn to rotate around these references.
Explore proportional editing in Blender, using the circle of influence and sphere falloffs to shape a monkey model in edit mode for 3d printing.
Move into beginner 101 to start making your first three 3D printable models using the 3D print toolbox, the bool tool, and a flexible workflow with Blender modifiers.
Repair the Suzanne monkey in blender using the three D print toolbox to fix non-manifold edges and overhangs, separate the eyes, and ensure a watertight, printable mesh.
Learn to use Blender's brush booleans to union eyes with Suzanne's head, then parent the eyes to the head to keep them attached during edits.
Master subtracting objects with brush booleans in Blender by adding a cube, aligning it with the 3D cursor, applying a brush boolean difference, and parenting the cube to Suzanne.
Apply the subdivision surface modifier in Blender to smooth Suzanne, adjust modifier order for a flat bottom, manage geometry with levels viewport, and experiment with colors and materials.
Apply the remesh modifier to the monkey model in Blender, adjust blocks and depth for creative geometry, and observe real-time updates in edit and object modes for printable designs.
Learn Blender sculpting with dynamic topology, brushes, and symmetry to shape and detail a model, then prep for 3D printing.
Import blender designs into Prusa Slicer, adjust layer height and infill, set printer and material options, and preview the G-code for a test print.
Slice designs with Simplify 3D, compare free slicers like Cura and Prusa Slicer, import STL files, arrange monkeys on the bed, and export G-code for FDM printing.
Explore resin printing by importing and arranging models, scaling to fit, slicing with resin settings, including 0.05 layer height and exposure times, then export dot ctb and g-code for printing.
Render high-definition photos and 360 product shots in Blender using a studio setup, camera positioning, lighting, and EV real-time render engine previews.
Learn to create a 360 product video in Blender using the EV real time render engine, rotate your design, adjust colors, and export as a movie.
We learn the basics of box modeling & subtraction booleans.
Learn basic box modeling in Blender to convert a 25 mm cube into a cheese wedge using edit mode and axis constraints, with boolean techniques for 3d printable results.
Do you want to start 3D printing your own ideas?
This step-by-step beginner course teaches you how to use Blender's FREE 3D software to turn ideas into 3D printable objects.
You'll learn by doing! I'll lead you through a couple of 3D Printing projects that will help you understand the techniques that you can use to start becoming a 3D print designer.
You learn 3D Design Workflow & Theory with these projects :
- Suzanne The Monkey (with Effects)
- A Simple Door Wedge
By the end of this course, you will be able to easily 3D design, fix common design issues, and export for 3D printing. You will have new ideas flying through your mind then start turning them into reality.
Print That Thing is where we share, inspire, and challenge people to get into 3D printing design.
In this course your will learn the Blender basics so you can start boosting your creativity now. You'll learn how to do easy, yet helpful effects that will keep your design workflow flexible. We will also show you a few different slicers so you can see how to 3D print your designs using different software.
Can't wait to see what you 3D print design with your new super power!
keep creating,
Jwall