Hello everyone and welcome to the Blender 3D Fluid Simulation Guide. In this course you will learn everything there is to know about the fluid simulation in Blender. We will talk about what you need to make a simulation, how to make it and what the best settings are. In the Section 2 we will be going over the Domain object and what every single setting does. In the next section we will be discussing the fluid types and how they interact with the simulation. After that there is 3 different tutorials in which we create an entire scene with materials, lighting and models. One of the tutorials is the thumbnail for this course! The another one is an animation of fluid going through an obstacle course. In this tutorial we model the obstacles, add materials and lighting, animate the camera and simulate the fluid. If you are looking to advice your skills in this area of Blender this course is perfect for you!
This is the trailer/ promo video for the Blender 3D Fluid Simulation Guide online course!
In this video I show you the basics of Blender and the shortcuts we will be using throughout this course!
In this lecture I will be discussing the very basics of what you need for a fluid simulation in Blender!
In this video I show you how to add the obstacle type in the fluid simulation to multiple objects at once! It's very easy and can save you a lot of time in Blender!
In this lecture we talk about the fluid simulation domain settings such as the resolution and everything else in Blender!
In this lecture we talk about the Domain World settings for our simulation in Blender!
In this lesson we talk about the fluid boundary and what all the settings are!
In this lecture we will be taking a look at the fluid particles in the fluid simulation in Blender!
In this quiz you will be asked questions about the domain object for the Fluid Simulation in Blender!
In this lecture we will be discussing the regular old fluid type in Blender!
In this video you will learn all about the obstacle type and how it effects your simulation.
Inflow is quite cool and it can be used for many things. In this video you will learn all about that.
Outflow is a type that I hardly every use but it can be useful at times. So in this lecture you will learn what it does.
In this video we take a look at the Control Type in Blenders Fluid Simulation. This is an awesome feature and it can create some really cool stuff!
In this video I show you the shader and IOR for the most realistic water in Blender!
Want to know how to create an animation? Check this video out! https://www.youtube.com/watch?v=Xyqth570_so
Index of Refraction Cheat Sheet -http://hyperphysics.phy-astr.gsu.edu/hbase/Tables/indrf.html
HDR websites - https://hdrihaven.com/
In this quiz you will be asked questions about the fluid types in Blender!
In this video we start the modeling of the fluid obstacle course. We add in some objects for the water to be bounced off of and more.
In this video we will be creating the domain and the inflow objects to create the fluid for our scene in Blender.
In this lecture we will be making the materials for our objects. Most of the objects are very simple materials such as diffuse and glossy.
This video we animate the camera to follow the fluid going down through our obstacle course!
In this video we bake our scene and render it out in Blender!
In this video we sequence out the render that we did in the last video. We jump into the Video Sequence Editor and render it out.
In this lecture we will be creating the domain and the fluid object for our animation.
In this video we will be adding the lighting to our scene and creating the ground for the fluid simulation to sit on in Blender!
In this lecture we create the materials for our objects. Most of the materials are pretty easy such as diffuse and glossy.
In this video we render out the image and do some compositing to make it really pop.
In this article I just tell you what you are going to need in this section and where to download it.
In this video we add in the room and the models into our scene in Blender!
In this video we start adding in the fluid and doing all the settings in the domain for the simulation.
In this lecture we create the lighting for our scene in Blender!
In this lecture we make the materials and do some last touch ups. At the end we set some render settings and then render the animation in Blender!
In this video we sequence out the animation in the video sequence editor in Blender!
I started doing graphic design and 3D renderings about 5 years ago. About 2 years into it I started my own Youtube channel which I upload tutorials. The programs that I mostly use are Blender 3D and Photoshop.
On the side I am doing freelance work and photography. Recently I have been focusing on creating online courses which I have been really enjoying. Currently I have over 400 students and it is growing everyday.