Blender - creating a game asset of the turret
4.0 (5 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
21 students enrolled
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Blender - creating a game asset of the turret

Create a stylized turret, texturize it in Photoshop and export it to the Unity game engine!
4.0 (5 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
21 students enrolled
Last updated 5/2017
English
Curiosity Sale
Current price: $10 Original price: $35 Discount: 71% off
30-Day Money-Back Guarantee
Includes:
  • 3 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Explore the Blender interface
  • Blender tips and tricks
  • Learn how to independently model complex and detailed objects
  • Learn how to work with modifiers in Blender
  • Retopology
  • UV map and unwrap your models
  • Texture baking in Blender
  • Learn Photoshop Interface
  • Create a Old-Style texture in Photoshop
  • Export models and textures to Unity
  • Set up model and materials in Scene
View Curriculum
Requirements
  • Before you buy this course, you need to purchase the following software: Blender - Creation of 3d models Adobe Photoshop - drawing textures Unity Engine - final rendering of the game model
  • Have a basic understanding of these programs
  • Have a basic understanding of 3d
Description

In this course you will create a game asset in Blender, create textures in photoshop and exporting to the Unity game engine

You will learn the interface of Blender, some of the techniques hard surface modeling and the correct FBX export

The course is divided into phased parts:

- Setting Blender

- A quick study of the basics of the interface and modeling 

- Create high poly model, using different modifiers

- Retopology in Blender

- Create UV map in Blender

- Baking textures in Blender

- Create textures in photoshop

- export models and textures in Unity game engine

- quick setting materials

Who is the target audience?
  • People who want to learn how to create their own 3d models for games
  • People who want to up modeling skills wich Blender and photoshop
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Curriculum For This Course
19 Lectures
02:57:55
+
Blender Setup
3 Lectures 07:32

Quick interface introduction
01:57

Manipulating objects
04:04
+
Create a simple Turret Model
6 Lectures 47:35
Blocking
09:10

Gun modeling
03:22

Middle block modeling
07:08

Sensor Modeling
13:10

Right side moldeing
08:28

Bottom part modeling
06:17
+
Details modeling
5 Lectures 57:39

Gun Detail part 2
15:33

Sensor details
12:41

Middle part details
10:07

Right side details
11:42
+
Retopology and UV Map
2 Lectures 34:00
Retopology
14:02

Uv Map
19:58
+
Backing and Texturing
2 Lectures 25:57
Backing
06:02

Texturing in Photoshop
19:55
+
Export to Unity
1 Lecture 05:12
About the Instructor
Vyacheslav Tsuvalevsky
4.0 Average rating
5 Reviews
21 Students
1 Course
3D Artist, Level Designer

I'm an 3D artist, I work in a game studio, I create game levels, props and mechanical equipment.

I work in 3d for 3 years. Programs I work in:
Blender, photoshop, Substance Painter, Unity 3d, Fusion 360 and Adobe After effects

I like the simple and clear style of narration
I like to play games and learn their structure.