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Blender 2.8 The complete guide from beginner to pro
Rating: 4.4 out of 5(2,796 ratings)
14,001 students
Created byJulien Deville
Last updated 6/2020
English

What you'll learn

  • Discover the software to integrate it into your workflow
  • Apprehend the interface and keyboard shortcuts for better efficiency
  • Modeling, rendering , lighting simple scenes
  • Animation , rigging, simulation, sculpting , texturing

Course content

15 sections106 lectures33h 51m total length
  • 1.1-Introduction2:35

    Explore Blender 2.8 essentials for beginners and 2.7 users, navigate a new interface, learn modeling to animation through a hands-on robot project, with chapters, exercises, and shortcut guide.

  • 1.2-Download, installation and minimum configuration4:15

    Download blender 2.8 from blender.org, unzip, and run blender.x; meet minimum 64-bit quad-core, 8 gb ram, full hd, and OpenGL 3.3, with Nvidia preferred for cycles.

  • 1.3-Discover the default interface18:20
  • 1.4-Customizing the interface10:30

    Learn to customize Blender 2.8's interface by creating and saving custom layouts, splitting and joining areas, and arranging editors like Outliner, Properties, and Image or UV editors.

  • 1.5-The 3d View: Navigation13:01

    Navigate the Blender 3D view using perspective and orthographic modes, camera view, and keyboard shortcuts. Orbit, pan, and zoom with the compass and numpad, and rename objects for clarity.

  • 1.6-The 3d View: Visualization and customization14:47
  • 1.7-Configuration: the properties editor22:39

    Explore the Blender properties editor, its tool tabs, and options for box select, global versus local axis movement, sculpting tools, render engines (Eevee, Cycles, Workbench), and scene units and modifiers.

  • 1.8-Configuration: User Preferences19:11

Requirements

  • Good computer skills. The basics in 3d will be a plus but are not mandatory

Description

This is a complete training dedicated to learning the Blender 2.8 software. Blender 2.8 and a free 3D software and opensource.

This complete training will allow beginners to discover the software entierely. Blender 2.7 users will find an opportunity to make the transition to the new version.

This training is divided into 15 chapters that will allow you to progressively and consistently learn. Most of the chapters are punctuated with exercises to review the features covered and implement them. The source files are included in the training and allow you to understand the progress of a project.

During the training we will produce in parallel a complete project to create a robot from modeling to animation, this project will allow you to apply the Blender functions learned in the course.

From discover ring the software, to polygonal modeling, object mode, edit mode, different rendering engines, scene lighting, realistic material creation, texturing, digital sculpture, animation, simulations, compositing, all these notions will be addressed in this training and will allow you to progress in the software.

Who this course is for:

  • Anyone interested by Blender and open source. From the freelance graphic designer to the company wants to integrate open source.