
Objective: To understand what whens when a vector is multiplied or divided by a scalar.
Hopefully you have solved the challenge question.
Now it's time to see whether you got it right or wrong!
More examples won't hurt. Since this is super important we will take a look at another example!
The most powerful tool of vector is this. Vector Decomposition. We have been actually building up to this so far.
Objective: Understand the concept of Vector Decomposition and Components
Purpose: We will be using this tool in understanding and solving 2D kinematics problems
Although the 'component of vector' seems abstract. It's very real. In this video we will apply the concept of vector decomposition to a simple practical case
This video we will deepen our understanding of effects or components of vectors
The goal here is to get an intuition behind how the component of a vector changes, as a vector rotates in a plane.
Welcome to 2D.
Objective: We will solve a very complicated looking problem on Kinematics in 2D. We will need no new physics. Just the Physics of 1D and the newly learnt Vectors.
Objective: Look at the classic 2D problem, get some insights on reference frames, and more on vectors!
We shall continue with the Swimmer Problem
Objective: At what angle should he swim to meet up with his gf?
Welcome to projectile motion.
In this video we will kick things off with an open question. This question will be the key to understanding this entire section, so please spend some time on it.
Most of my students answered the question immediately by using a common logic. Let's discuss what that is, and maybe it will help us answer the question.
Maybe not!
In this video we will tackle the question in a very quick but not very physicsy rigorous way.
This is a great example to see how logical reasoning can be used sometimes, even without know the core physics behind it, to solve problems.
In this video, we will use rigorous logic and reasoning (with physics this time) to tackle the bullet problem.
It would be great to quickly revise the concept of relative motion! [No need of math, just conceptual would be enough]
A ball is kicked horizontally from a cliff. How long does it take to land? We will use our insights from previous videos to solve this numerical
Continuing the same problem, how far did it land?
You want to teach your annoying neighbours a lesson. So you decide to throw a Giant water bomb on them! But to achieve this feat, you need to do some calculations.
Using another numerical, we will generalise the method of solving 2D projectile motion. EVERY 2D PROJECTILE MOTION can be solved in the same way as we do this one problem.
So if you feel you need more clarity or any confusion, open a Q and A for this video, cause it's pretty important stuff for the future.
Here is a classic puzzle to end this section.
In this video we will set up the puzzle and I want you to try and solve it in the quiz section below. Don't worry there isn't any math involved, you can just do it intuitively.
I feel this is a perfect way to end the section, because it will test everything we discussed in the section. So do give it a try and don't hesitate to open a Q and A if we need more discussion
This video discusses the general strategy we can implement to tackle any projectile motion problem.
Most often we are interested in three things about a projectile, it's range, it's height and the time it takes to complete it's journey.
Sometimes, we need to know the connection between it's horizontal distance and it's vertical height. This connection is called the equation to the trajectory.
We will set up for deriving height, time and range.
Here we derive the three equations that we will be using in the future
In this video we will build some intuition for this equation and figure out when does a projectile get maximum height, time and range.
In this video, we will solve a problem using the 2D projectile motion equations
Let's calculate the time spent by a missile in air, when it's launched for some maximum range.
We will explore what a radian is, and why it's needed
We are very familiar with degrees. So let's learn how to convert from radians to degrees
This course is all about 2 dimensional kinematics.
2D kinematics is study of things moving in a plane. Which means stuff can curve now. This adds difficulty to the analysis of motion. However by learning a new tool of mathematics called Vectors, we can use our knowledge of 1D kinematics (motion in a straight line) and analyse 2D motion WITHOUT ANY EXTRA FORMULAE! This is amazing!. This is the beauty of mathematics.
The course is Structured as follows
1. Concept videos, practice problem videos, extra information (Which is not mandatory but helps you get more insight and get more out of the course.
2. For every concept, we have trivial and challenging quizzes to make sure, you can check your understanding and review any material if needed.
3. There are assignment questions which test your application abilities and how you are able to connect various topics together. (This is also where you and I exchange a lot of thoughts)
4. At the end we have practice test, with timings and scores. This makes you self evaluate your learning and understand how much you have gained from the entire course. (coming soon)
So what are you waiting for, enrol and "let's get.. wait for it... moving"! (sorry for that, my jokes get better)