Atmospheric interior using 3ds max and Marvelous Designer

Learn how fast and easy create cool interior scene with the help of 3ds Max and some other plugins.
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  • Lectures 10
  • Length 2 hours
  • Skill Level Intermediate Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 9/2015 English

Course Description

In this course, you will learn how to create and visualize atmospheric interior using 3ds Max and Marvelous Designer just in 3 hours!

9 videos will show you the process of creating beautiful result in simple steps.
If you are beginner and mid-user of 3ds Max this course is perfect for you!

The course will give you a lot of useful information about setting up the light in your scene. You are going to learn how to use some useful plugins making the process of creation much easier!

If you really into creating cool interiors with interesting atmoshpere this course is definetely for you!

What are the requirements?

  • Students should have installed 3ds Max, V-Ray and Marvelous Designer. All of the links for trial software will be added in the description of the lessons.
  • Also Photoshop and After Effects are needed.

What am I going to get from this course?

  • Create atmospheric scene using 3ds max!
  • Get best knowledges of Marvelous Designer!
  • Set up light in your scenes much cooler then ever!

What is the target audience?

  • This course is for students who already have basic knowdleges about 3ds max interface, Photoshop and are familiar with polymodelling.
  • It is also for students who doesn't know anything about Marvelous Designer - tool for creating clothes
  • Also basic knowledges of V-Ray render should be

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Modelling
00:35

This is a welcome video to our course!

10:48

In this lesson we gonna learn how to create basic model of our scene.

I have used 3ds Max 2014, but the files in Resources to this course you can open also beginning 2011 version.

The link to trial version of 3ds max you can find in resources to this lesson

Also you will find link for Floor Generator plugin.

All 3d max files are included.

12:20

In this lesson we gonna add some already downloaded from libraries objects to our scene

All 3d max files are included.

10:34

In this lesson we gonna learn how to create fabric in MD and pin it to columns in our scene.

All 3d max files are included.

The link to trial version of Marvelous Designer you can find in resources to this lesson


Section 2: Setting up the light
11:40

In this lesson we gonna learn how to set up light in our scene.

All 3d max files are included.


Section 3: Adding materials
17:11

In this lesson we will prepare materials for our model.

All 3d max files are included.

17:05

In this lesson we will continue with preparing materials for our model and also we will learn how to add volume light.

All 3d max files are included.


08:04
In this lesson we will addspiderweb to our scene.

All 3d max files are included.

Section 4: Rendering
08:58

In this lesson we gonna prepare everything for the final render.

All 3d max files are included.

Section 5: Post production
11:52

In this lesson we are going to post-product our image in Photoshop and After Effects.

All 3d max files are included.

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Instructor Biography

Ivan Panasenko, CG Artist/Animator

I am CG Artist since 2006, I began as 3d modeller with 3d studio max, and now I do mostly cinematics for games, advertisments, architecture visualizations, mobile games and a lot of other things. While working as CG artist I have learned a lot of different software in CG industry: 3ds max, ZBrush, Marvelous Designer, Photoshop, After Effects, Cinema 4d, RealFlow, Vue, Maya, DAZ Studio and lots of plugins for them.

Mostly I use 3ds max as a main Tool, but it is always easier to work when you know different ways to create this or that scene. That's why I always tell to people to learn more different software.

I worked with lots of studios, such as Trailer Studio, Birdlife Production, ARt DDs Video& VFX Production, Geizer and many others. There were different kind of projects from architecture design to game cinematics, automobile advertizing videos and web-product videotrailers. And everyone of them were really challenging!

Every time you learn something new!

And now I would like to tell some of my secrets to you, so lets start!

Ready to start learning?
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