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Actionscript 3 Side Scrolling Games
Rating: 4.1 out of 5(16 ratings)
9,092 students
Created byJustin Dike
Last updated 11/2013
English

What you'll learn

  • Program at least one level of a side scrolling game

Course content

2 sections6 lectures3h 32m total length
  • Introduction4:55
  • Creating a Custom Timer Class42:26

    In this tutorial, we will mostly just look at creating a custom class in Flash. Learning Object Oriented Programming is an important part of the lessons to come, so handling a relatively simple countdown clock is a good place to start.

Requirements

  • Adobe Flash CS5, CS5.5, CS6, CC (or any version with Actionscript 3)

Description

Justin Dike, lead developer and owner of CartoonSmart.com teaches every step in programming a side scrolling Flash game with Actionscript 3. Use the arrow keys to move a character around and attack while traversing a vector based environment (you can easily draw the entire level to play on using vector shapes or movie clips.

Also included is alternate code to use with a mobile device's accelerometer (tested on the Android & iPhone OS). Topics include:

  • Add new classes for different enemies.
  • Add new classes for objects like coins to collect.
  • Swap in new art to easily create new levels (just cut and paste, or draw in new art).
  • Add more levels, including animation that the player could collide with.
  • Add more objectives (items to pick up or areas on the board to go to)
  • Adjust how many enemies are on stage, where they spawn from, and how often they appear.
  • Change the physics of the game, speed or attack intensities of the enemies

As usual with Justin's tutorials, source files are included.

Who this course is for:

  • Anyone