Swift 2 is the latest iteration of Apple's native programming language for iOS devices. If you're an aspiring iOS application developer who is looking to build apps for the App Store, you'll need to use Swift. The language boasts a vast wealth of SDKs and APIs to create applications that span from mobile to games, home automation, and its own wearable products such as the Apple Watch, meaning the sky is the limit for imaginative app developers.
Application Development with Swift 2 will show you how to turn your application ideas into reality. This course teaches you how to start developing applications for iOS by building a real iOS application with Swift 2.
We will begin by setting up with Xcode 7 before quickly jumping into building the user interface and making use of Storyboards. We'll look at many ways to enhance the user experience by implementing buttons, images, and text fields, and displaying data with Tableviews.
You will discover the power of protocols, delegation, and notifications to make your application professional and look at ways to persist user data. After that, you will see how we can stylize the application with colors, application icons, and a launch screen.
Application Development with Swift 2 will guide you through each step of the build process, giving you the tools and skills you need to create your own applications in the future.
About The Author
Paul Napier is an iOS and Android developer working at one of the largest television networks in Australia. His development background covers over a decade working through a wide area of the development stack. Though his passion lies in all things mobile and in working to encourage great project structure, code cleanliness, and the development processes.
He holds a degree in Russian and Business Studies from the University of Leeds, and his background includes sales, iOS, tvOS and Android development, as well as business analysis and social network engineering. In his spare time, he likes to create novel ideas on both iOS and Android platforms and runs an education channel on YouTubecom/MadApper to help users pick up the basics of Swift programming.
Before diving into the topic, it is best to get an overview of what will be covered in the entire course of this video.
Before we can begin making our application, we first need to set up our development environment.
In order to access the resources that will make our lives as iOS developers easier, we will want to register with Apple.
In order to create our application, we need to first create our own project.
In order to build our code, we first want to know more about our working environment.
As we start to create our project, we will want to review our configuration settings.
In order to create our app, we first need to create our user interface.
We have our elements in the view, but we want to have our view respond to the correct layout.
We have our layout, but we want a different layout for different sizes.
We want to add an image to our project and display it in our image view.
In order to work effectively with you data structure, you need to create a model.
The view lifecycle is one of the most important aspects of iOS development that you need to understand.
In order to access your properties and assign methods from the storyboard, you need to connect them to your controller.
The notifications and delegate methods are two ways of informing your code when an event occurs. You need to use UITextFieldDelegate to dismiss the keyboard.
In order to access the images in your image folder, you can use UIImagePickerController
In order to display the data, we must first create a cell.
To display data, we need to use the datasource and Delegate protocol methods.
Accessing the user interactions allows us to manipulate data based on user input.
In order to move around our application, we first have to implement UINavigationController.
Now that we have a navigation controller, we want to create a way of moving to a different view controller.
In order to take advantage of user input in another controller we first need to be able to pass data around.
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