
Explore Apple Motion 5 basics, including 2D compositing, motion behaviors, and keyframes, to create and refine image effects, green screen work, and simple text effects.
Explore motion specific techniques with real-time feedback and a heads up display. Use interactive behaviors and rigging to create multiple looks, kaleidoscopic patterns, and precise camera motions.
Use the project browser to create or open motion projects and templates, and explore the five interface areas: inspector, file browser, library, project pane, and canvas.
Add files to the Motion project pane, manage links between layers and media, and import image sequences, Photoshop layers, and library media in a nondestructive workflow.
Master timing in motion with the timing pane, timeline layers, and track area to arrange clips, keyframes, and audio, using precise in/out points, snapping, and playback controls.
Explore canvas viewing preferences in motion to customize background color, transparency, fullscreen mode, zoom, guides, snapping, and 3D overlays for precise layout and playback.
Explore how to use the HUD and inspector in Apple Motion to adjust an object's transform, opacity, blend mode, drop shadow, and text options, and to manage filters and behaviors.
Explore the motion library to apply behaviors, filters, and generators using gravity, drift attractor, text generators, and shape styles to create dynamic animations with gradients, fonts, and photos.
Explore motion preferences to customize your workspace and adjust timeline and playback settings. Configure default project presets, including width, aspect ratio, and frame rate, plus keyframe and canvas options.
Master trackpad and Wacom gestures in Motion five, including multi-touch pinch zoom, timeline navigation, and playback control, with setup steps in System Preferences and gesture triggers.
Explore the motion toolbar tools, mastering 2d and 3d adjustments, transform operations, anchor point handling, snapping control, and cropping, drop shadow, and shape editing workflows.
Learn to use Motion's toolbar object and effect controls to add cameras, lights, and generators, apply behaviors and filters, and explore text and circle generation, 3D camera navigation, and replicators.
Explore the paint stroke tool and shape options in motion, mastering brush color, pen pressure and smoothing, head-up display, dab behavior, and color over stroke for dynamic vector drawings.
Open Motion and set startup to launch the project browser or the last project, then create or apply presets for templates or blank compositions.
Learn to work with templates in Motion, duplicate a template project, and edit titles and graphics for recurring shows; recolor ink droplets and update the end title.
Save your motion project using command-s or file save, choose copy to folder for media, and archive the folder with an autosave vault to keep all media intact.
Create templates in Motion by adding drop zones that replace placeholders when you drag media, then publish to Final Cut Pro 10 as a generator with category and preview.
Discover the motion interface, where project objects, layers, and groups form compositions. Learn layer order, bring front layers forward, and use groups and gravity for animation.
Modify layer properties in motion by adjusting anchor points, position, and scale within groups, use the inspector to edit layers, reset parameters, and reorder noncontiguous layers with brackets.
Explore blending modes and opacities in motion, including subtraction, addition, and overlay calculations, and work with color windows, color wheels, and 0–1 or 0–255 color values and alpha channels.
Create clone layers to reuse complex elements and boost playback and rendering; reflect them in 3D groups with blur and blend modes, up to eight reflections.
edit on the motion timeline by scrubbing, adjusting duration, and trimming clips. perform slip, split, lift delete, ripple delete, insert time, exchange media, and retime with speed changes.
Learn to work on motion timeline by managing the layers palette, locking, soloing, filtering layers, creating and nesting groups, and inserting, overwriting, or using composites to arrange media across frames.
Explore the mini timeline in motion, learn to add media, trim, slip, and set in/out points, and use markers, snapping, and layer navigation for precise sequencing.
Explore group tracks in motion, edit inside groups without opening layers, adjust timing for all inside, slip clips, and break connections to extend or shorten group duration.
Learn to use markers in motion to sync visuals with audio, mark timeline events, and manage global and clip markers with names, colors, and durations.
Explore how to apply and control behaviors to objects, cameras, lights, and layers to create animation and simulations without keyframes, using transform, parameter, and text behaviors.
Apply a fade in/out behavior to clips in motion, using drag, the timing pane, or inspector for precise in/out points, with group-wide or multi-object application and opacity ramping.
Learn to modify behaviors in Apple Motion 5, including grow/shrink, fade in/out, spin, and rotational drag, plus timing, text layers, and color burn blend mode for dynamic motion designs.
Set project duration to 20 seconds and adjust the background, apply motion to splat 0 3 with move and throw, and use pulse shape grow shrink to push it off screen.
Learn to apply simulation behaviors in motion: gravity, edge collision, attractor, drift attractor, spring, and stop behavior, plus orbiting planets.
Use an offset with the grow/shrink behavior to time scaling to 100 percent at frame 100 by subtracting the duration from the offset, ensuring it reaches frame 100 and remains.
Explore parameter behaviors in Apple Motion, applying rotation and oscillating ramps with wave shapes, amplitude, and speed. Map audio to scale, and link parameters to drive synchronized transformations.
Learn to create and apply custom behaviors in Apple Motion with a MIDI keyboard, map keys to scale and rotations, and save the layout as a favorite for quick reuse.
Convert a behavior to keyframes for precise motion control and beat-synced timing, applying to scale and position. Converting turns all object behaviors into keyframes, enabling further additions or selective conversions.
Learn to set and record keyframes in Apple Motion 5, controlling x scale, colors, and motion paths through precise timeline edits and the record function.
Learn to create and animate circles using keyframes in the timeline, toggle snapping, record animation, align keyframes, adjust timing and values, and review keyframe navigation in motion 5.
Animate the background and stars using the keyframe editor, spiral generator, and transform controls, then align Bamm to the star with matched keyframes and pencil-driven timing.
Create a custom curve set in Apple Motion 5 to drive a Batman graphic's rotation on the z axis and its x and y scale with keyframes, exploring interpolation methods.
Explore the mini curve editor in Motion, access keyframes via the disclosure triangle, and edit them with option click, drag, double click, and interpellation adjustments in the stroke airbrush workflow.
Learn to animate on the fly in Motion by adjusting rotation and scale during playback, recording keyframes, and fine-tuning with the keyframe editor and timeline.
Learn to record and refine keyframes in Apple Motion 5 by using on-the-fly recording options, peaks only, and keyframe smoothing to produce clean, synchronized rotation and scale animations.
Create and refine masks in Apple Motion 5 to control transparency via the alpha channel, tracing a vase with bezier masks and using rectangle or circle masks.
Learn to create and edit image masks in motion, using bezier masks, alpha channels and blend modes to isolate shapes, refine edges with feather and roundness.
Master chroma keying in motion by removing green or blue screen with keying filters, refine with sample color, adjust edges and spill suppression, and apply light wrap for realistic composites.
Apply a luma key to remove background with a luma key filter, add a bamboo background, and refine edges with masks and a garbage mask before rendering.
Learn masking and keying to craft a car-hit sequence in motion, using green screen roto, garbage matte, spill suppression, and motion blur, then refine timing and camera shake.
Explore how particle systems use a cell source to define particles and their life. Create a particle system from a shape, observe the emitter, and manage performance with fixed resolution.
Explore Motion's library of over 200 particle emitters, including pyro, sci-fi, and smoke effects, for creating effects and lower thirds. Tune timing, scale, and masking to finish the lower third.
Explore emitter parameters in Apple Motion 5, including birth rate, life, scale, emission range, shapes, 2D and 3D settings, render order, and drop shadows.
Explore particle system parameters in Motion's inspector, including birthrate, life, speed, and randomness; learn how to shape emissions with geometry, color mode, colorize, additive blending, and random seed.
Learn to build a rocket ship using a multi particle emitter with fire and smoke particles, and tune master controls and cell parameters for color over life and fade-out effects.
Learn to apply masks, filters, and behaviors to emitter, source cell, and particle cells in motion, creating dynamic particle effects with glow, dazzle, gravity, and random motion.
Create custom particle systems by selecting suitable graphic size, ensuring clean edges and alpha channels, and looping properly. Save and share emitters to a custom motion library folder for reuse.
Explore how replicator builds static patterns from a source layer, unlike particle systems that emit elements, and how animating replicator parameters adds color and motion.
Explore Motion's library replicators, over 200 presets in the backgrounds, lower thirds, and transitional groups. Learn practical steps to apply, mask, and animate replicators for dynamic transitions and background effects.
Explore replicator parameters in Motion, from creating a replicator with a shape to adjusting start and end points, color modes, 3D options, and image color sourcing for effects.
Create replicators in Apple Motion 5, add multiple cells, adjust columns and rows, and control timing and color with cell parameters and the inspector.
Explore the sequence replicator in motion, adjusting replicator cells by color, scale, and timing, and learning how parameters like from, through, left, spread, loop, and end conditions shape animation.
Modify replicators in motion using masks, filters, and behaviors. Apply masks to the cell source, replicator, or group, and use dazzle, gravity, vortex, edge collision, and spin to animate.
Save and share custom replicators by adding them to a library, then rename, add a description, and organize folders to preserve all behaviors, masks, filters, and parameters.
Learn to create and format text in motion by using paragraph layouts, wrapping, tab stops, and safe zones, then import plain and rich text, adjust fonts, tracking, leading, and alignment.
Apply advanced text formatting in Motion's style pane, adjusting face fills, outlines, glow, and drop shadows, and explore layout, path, and per-character styling for dynamic typography.
Learn to use Motion 5’s transform glyph tool to move, rotate, and style individual characters via the heads up display and inspector, with animation, per-character parameters, and common behavior quirks.
Explore how to bring text onto and off the canvas in motion 5 using type on with ramp and stop behaviors, masking, and layered text effects like glow and blur.
Master the sequence text behavior in Motion to animate text with per-character sequencing, position changes, glow, color shifts, random seeds, spread, and loops for custom effects.
Master the scroll text behavior in Apple Motion to create crawl and scroll effects with vertical or horizontal direction, adjustable speed options, start/end positions, and layout control.
This video training course for Apple Motion 5 from Infinite Skills takes you through the ins and outs of this image effects software package from Apple. You will learn how to create titles, animations, transitions, and other effects to make your video and broadcast productions come to life!
The tutorial begins with an exploration of the user interface, and an overview of setting up and managing your Motion projects. Once the basics have been covered, Matt jumps right into the application of these tools with a lesson on basic compositing. Continuing on you will learn how to apply and modify behaviours, use keyframing, masking, and work with particles, replication and text. You will also learn how to use tracking, filters, stabilization, and much much more. There is even a chapter on working with Final Cut Pro X and rigging. Finally you will learn how to output the results of all your hard work.
By the conclusion of this training video, you will be fully versed using Apple Motion 5 to enhance your own video productions. This computer based training video comes complete with extensive working files to allow you to work alongside the author as he trains you on Apple Motion 5.