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This course will be updated with Android M as soon as there is an available version!
This is the only Android course on Udemy taught by an Android expert who makes apps full time for 5+ years for companies such as MasterCard and British Telecom. What is the benefit of this? You will not only learn Android but you will learn how to use the most popular third party libraries, what are the best coding practices, how to structure your app efficiently, tips and libraries that will save you a lot of headaches and a lot of time during the development. During +5 years of development I have learned many ways of doing the same thing, for instance there are three ways of coding a button click or there are hundred of ways and libraries to download an image and display it in your app. In this course I will teach always the easier way and I will show the alternatives, sometimes I even show you the difficult way first and then the easiest way so you know what are you doing and why are you doing it.
The instructor will replicate his process to learn from beginner to professional in a way that everybody can understand, simple and efficient, working in the basics and important concepts and teaching how to solve your own problems. After completing four applications, each one a bit more complex, you will be a real Android developer!Captions has been added to all the lessons Note: All the apps developed in this course are compatible with Android L 5.0 (Lollipop) and a video explaining the key features of Android L is added. This course is for anybody who is interested in Android Development; either to create your own application, start a career or increase your current skills. We will take you from zero knowledge to the ability of creating your own apps. Knowledge of Java is not needed. The method of teaching used is 'Learn by Doing'; we're keen to get you using and becoming comfortable with Android Studio in the very first lesson. The lessons are practical and include student exercises with solutions, as well as inside knowledge and tips from your professional tutor.
On every lesson there will be some part of an App to develop, if there is any new concept not seen before we will explain it and after that we will practice with it developing that bit. Also we will realize exercises to test that knowledge, explaining it with different solutions after leaving some time for the student to try it on his own. This course has 9.5 hours of videos with four application tutorials. We promote student-tutor interaction. Have any problems? Let us know and we'll answer you as quickly and coherently as possible; either in the form of a new video or a written explanation.
- For the first application you will learn how to use the tools correctly, how to create a project and you will understand how android works internally and how the project is structured and to finish we will launch our first Application on a real device or a emulator. - We will continue with a section which will tell you how to find problems, how to understand errors and how to be self sufficient, finding and adding resources to your code so that way you can keep improving applications in your own. - The second application will be a game, called HangDroid a version of the classic hangman, here we will see Android in more depth, learning the basics about screen navigation, view creation, data persistence and much more, finishing with a game where you can play on single player mode or even multi player with another person! - The third application and more important will introduce Fragments, Tabs, Action Bar, Google Maps, Google Admob to monetize your app and will teach how to upload your App to Google Play Store
- The fourth application currently under construction is an App that displays posts from Reddit. This allow us to explain how to consume a Rest API, how to make HttpConnection, parse a JSON response and use SQLite to store the posts, being able to see them in offline mode. This course has been created from a developer who learned how to do apps during four years with more than 15 apps, and his idea is to sum up the process of learning, giving it to you with basics examples and teaching you the methodology used to keep learning on your own so at the end of the course you will not only have learned the basics but also be self sufficient on the Android Apps development. This is what our students said :
- I have recently enrolled into your course on Udemy for Android, I have to say I am loving the course and must give yourself top marks for the teaching style and presentation of the tutorials
- I tried develop in Eclipse IDE with plugin ADT. But i had much errors, not with develop application, but with Eclipse. Solve all errors take me time. And i used AVD from Eclipse, omg it take even more than 10 - 15 minutes to run project. Again waste of time.
But than i find your course. It is about 3 day ago. I switched to Android Studio, i start learning lot of about develop java android app.
You help me make "move" things. I see progress with my android develop skills.
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Desktop, iOS and Android.
Certificate of completion.
|Section 1: Android Studio, get familiar with the tools|
Installing Android StudioPreview
Creating a new project and basic conceptsPreview
Launching our on App on the mobile and the emulator
(Optional) Genymotion and Android Studio Shortcuts
Excercise : Test your App on a 10" Tablet
Android 5.0 Lollipop walkthroughPreview
Android 6.0 Marshmallow walkthroug coming soon
|Section 2: An Android Project, the basics|
Project Structure and type of files
Excercise : Change the name and icon of our App
|Section 3: Your first App, show your progress!|
Android Views, first contact
Your first crash and your first fix
Your first Method
Take a screenshot and share it!
|Section 4: The key to be self sufficient learning Android|
Import Android Samples
|Section 5: App1. Starting with Views and Java|
The complete app source code is added in case you have any problem but try to do it yourself before looking at the solution ;)
Views basics : LinearLayout and RelativeLayout
Excercise : Create Main Screen
Some motivation and Intents
Creating the game screen
|Section 6: App1. Basic programming|
Reading from a EditText
Java If and Toasts
Loops ( Java For )
Showing guessed letters
Excercise: Failing a letter
Excercise : Display failed letters
|Section 7: App1. Game Logic, make it funny|
Winning the game and adding scores
Excercise : Show the score
|Section 8: App1. Multiplayer Game.|
Creating view on XML mode
Sending the word
Inflating a view
Excercise : Activities Stack
|Section 9: App1. Scores|
Shared Preferences Write
Shared Preferences Read
Clearing the stack
|Section 10: App2. Overview and first screens|
Source code attached.
Threads and Handlers
ListView and Java List
|Section 11: App2. Downloading data from the cloud|
Picasso and Maven
Parse.com creating our database
Java Class and Constructor
Parse.com Retrieving data
Excercise : Displaying data from Parse.com
|Section 12: App2. Navigation and Maps|
Adding items to the MapView
Export your App
Publish your App on Google Play Store
|Section 13: App3. Http, Rest API, SQLite|
Reddit REST API
OKHTTP, synchronous and asynchronous
Google Volley, connections management
Design patterns. Singleton
JSON and Gson
Migrating to Android Studio 1.0 and Lollipo Emulator
RecyclerView fundamentals and example
Database contract and Database Open Helper
Database Acces Object DAO
Reading from SQLite, Cursor
CardView (Lollipop new UI element)
Volley Image Loader - NetworkImageView
Image download progress bar
Design patterns. Observer. RecyclerView onItemClickListener
WebView - custom navigation and settings
Calligraphy from Chris Jenkins
Software engineer, with a Master's Degree in Mobile Technologies and more than five years experience working as an Android Developer, developing over 15 Apps.
Antonio currently works as an Android Expert doing short time development for different companies such as MasterCard or the UK giant British Telecom. The experience goes from small startups to big telecom companies. Video Streaming apps, News Reader apps, Voice over IP, Voice Authentication and games are some of the technologies he has worked on.
He also has experience creating his own apps and games, reaching more than 400,000 downloads on his game Motomobile 2012.
Director at SuitApps, a company where he trains junior developers and also develops projects himself as a freelancer.