An Easy Introduction to Adobe Photoshop

Learn How to use Adobe Photoshop within a week and Open a whole new world of design possibilities.
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  • Lectures 6
  • Length 1 hour
  • Skill Level Beginner Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 7/2015 English

Course Description

This course is an easy and engaging way to Learn one of the cornerstones of Graphic design- Adobe Photoshop. This series helps you move you around the interface and quickly grow acustomed to adding this tool into your skillset.

All you need is a pc and a few images and within a week you will be able to grasp the fundamentals of Adobe Photoshop. If you are new to this Particular software and need to quickly learn it then this is course for you.

What are the requirements?

  • To have atleast Adobe Photoshop Cs3 Upwards

What am I going to get from this course?

  • Be familiar with the user Ineterface
  • Understand the tools and functions
  • Know how to open images and how to save them
  • how to customize the user interface to suit different projects
  • Know how to use Layers and adjustment layers
  • Be introduced to some of the ways of Masking/ Depatching

Who is the target audience?

  • Individuals who are interested in Learning Adobe Phototoshp
  • Graphic Designers at a beginner level
  • Digital Artists at Beginer Level

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Lets Get Orientated

We give a rundown of what Adobe Photshop is and how to reset the user inteface in the event of sharing the same machine/ Workstation with Different Colleages. We also look at the default user interface and how to navigate to different tools.


We look at our tools and their functions including how we we get to use them practically.

Be one With the interface (Part Two)

We look at how layers and layer Management can be quite powerful through exploring blending modes. We also look at and explore some of the Adjustment Layers


From Opacity to flow to using a Photoshop brush with a wacom/ Tablet, we are going to make sure that by the end of the lesson you effectively use the brushes for different tasks you might be facing.Because of our emphasis on doing things practically we have provided some resources to aid you along wth the video.


In this final Part of the tutorial we look at pushing the the image further after using the brush tool in conjunction with layer mas along with all we have learned in the beginning videos.

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Instructor Biography


I have done multiple projects for major Companies, small and Startup, spanning from Architectural to mobile. I was Lead illustrator and team leader in Samsung during the launch of the Galaxy Note 2 and S3. I demonstrated the artistic capabilities of the handset. I also served in the print industry as head of department at E-group where I managed the floor, trained juniors including maintaining and setting up various print jobs. We tackled projects pertaining Multichoice, Glade air fresheners and Super M drinks including D2D Containers. I have been present on various image editing projects such as Parmalat and Mantra fasion. I have done book cover designs (BURNING DESIRE; YOUNG LIFE 101) for various authors.


MY career has included the rendering of services at Adobe where I served as the educator and overseer regarding the students/ Candidates portfolios. I have also done voluntary at BMF as a facilitator for Lebone school which was under threat of closing down had the pass rate dropped even further. I was also on the roster of Lecturers at the Artshub Institute and Damelin where I taught Graphics and animation, resulting in 99% of the Learners completing successfully and 25% of them qualifying for Bursaries. I have trained and equipped novices sent by companies from Botswana, Zambia and Nigeria, their skills were honed and upon completion they returned home as leaders in their respective digital art and design fields.


Organic/Hard surface modeling Stylized/Realistic Heavily sculpted/ simple shapes Matching exact concept art & Create without concept


Low res models in Maya Correct placement of mesh for deformations Skinning / Rigging High res model detail in Zbrush Shader development

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