
Learn to create and reuse symbols in Adobe XD, convert groups to master symbols, drag instances from the library, edit text overrides, and detach or ungroup without affecting other instances.
Create web layouts in Adobe XD by importing high-resolution images, dragging assets onto artboards, and using shapes as image masks and fills with gradients for responsive design.
Demonstrates a rapid Adobe XD workflow to create two new screens by duplicating sections, arranging backgrounds, adding images, and refining headers and text.
Port a desktop layout to mobile first using side-by-side artboards, responsive grids, and minimal assets; emphasize readability with larger mobile text and a hamburger menu.
Design a four-item mobile menu in Adobe XD, using colors, backgrounds, and borders for items like pricing and contact; set breakpoints and pin the hamburger to the right.
apply responsive states across desktop, tablet, and mobile breakpoints, resize and reposition sections, and export assets while building a form with interactive states in muse.
Version: This course includes all the new features of Adobe XD CC 1.0, such as Libraries!
Do you want to design interfaces quickly and without issues? Adobe Experience Design is an extremely versatile tool for UI/UX designers because it also lets the users create interactive prototypes. Not only are we going to discuss working techniques for Adobe XD but also make our project into a working website with Adobe Muse!
Course lessons will show you how to exchange data between Adobe XD, Photoshop, Illustrator, and even mobile apps, which you can use to quickly prototype with your tablet or smart phone. Wireframes created this way can be easily imported to XD where you can continue your work. In Experience Design, you can use Assets panel and Creative Cloud Libraries to manage all the assets and keep them consistent in your software.
This course focuses on the creation of a practical website project. The site advertises the intelligent home app we have worked on during our previous UI courses. However, the start might seem a bit unusual because we deal with a desktop view, then we create a responsive view and test it on a mobile phone. Next we prototype transitions and interactions for a finished project and prepare graphic assets to be exported to the Web.