A Practical Introduction to Blender 3D
4.5 (83 ratings)
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A Practical Introduction to Blender 3D

Take your first steps in 3D Animation
4.5 (83 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
3,150 students enrolled
Created by Thomas McDonald
Last updated 3/2017
English
English
Price: Free
Includes:
  • 1.5 hours on-demand video
  • 2 Articles
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Develop ideas and transform them into animations
  • Add material to objects
  • Set up cameras in the scene
  • Set up lighting in the scene
View Curriculum
Requirements
  • You should be able to use a PC at a beginner level
  • You should should have a computer capable of running the free software Blender
Description

Learn to navigate and use some modelling tools that will help you gain a strong foundation in this very popular 3D design software Blender.

Develop a strong understanding of the process of modelling in the 3D world.

  • Camera control

  • shortcut keys

  • Adding Material

  • adding key frames

Discover your creative side

Learning the basics of Blender will open you to a world of creativity. Blender is free, has industry standard tools and has a strong online community for help and support.

More and more industries are starting to use Blender with more and more small production houses are releasing work created using Blender. This will increase greatly over the coming years given the huge improvements to Blender with recent releases.

Content and Overview

This course is designed for complete beginners to 3D software. The course was created to introduce students to the different modelling tools available. If you are a complete beginner to Blender this course can help you get started. This course is designed for practical learning so students can follow along at their own pace.

Start by enabling Blender’s add-ons. We take a look at using the very important camera in the scene. We start with the default cube and manipulate it into shape. All these actions leads us to the course goal of creating our own animation in Blender and rendering out an MP4 video file. This whole production is possible in Blender and all the more reason to start your journey today!


Who is the target audience?
  • Beginners who want to start learning 3D animation
  • Blender users who want a beginner level course
  • Students who want to get started in 3D software
  • Anybody who wants to start creating content
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Curriculum For This Course
28 Lectures
01:42:55
+
Welcome
1 Lecture 01:40
Introduction
01:40
+
Getting Set up
3 Lectures 05:23
Getting your Free copy of Blender
01:07

Enabling Add-ons
02:14

Blender Basics
02:02
+
Introduction to the Blender Interface
8 Lectures 22:30
The 3D View
03:49

The Timeline Editor
02:05

The properties Editor
02:42

The Outliner
01:12

The Info Editor
02:57

The Mouse Buttons
02:42

Modes
03:40

Mesh Selection Methods
03:23
+
Start Modelling
14 Lectures 01:03:33
Manipulating the Camera
03:16

Test your Knowledge
2 questions

Saving Your Work
01:00

Manipulating the Cube
02:37

Wireframe Shading
02:31

Pivot Points
03:45

Snapping
03:43

Adding Objects
03:05

Test your Knowledge
2 questions

Modifiers
04:05

Adding Material
03:41

World Settings and Lamp
02:08

In this lecture when I right clicked to add a single driver to the X rotation it gave me the option to "add single driver". This has changed in the recent Blender release now you have the option: 

Add drivers - Manually create later (Single)

This will give you the same result and you can continue along from there.

Rotating the Wheels
08:35

Adding Material to the Car
06:06

Creating the Road
06:25

KeyFrames
12:36
+
Rendering
2 Lectures 10:12
Rendering out Animation
08:51

Bonus Material and Extra Courses
01:21
About the Instructor
Thomas McDonald
4.4 Average rating
538 Reviews
13,184 Students
11 Courses
Udemy Instructor, 3D Artist, Designer & Animator

Thomas mc Donald is a 3D Designer currently living in Kilkenny Ireland who has a passion for 3D modelling and animation and using Blenders powerful software allows his imagination come to life like never before.

Over the past 12 years he’s worked on various 3D Modelling programs designing for production. Having discovered Blender a number of years ago and realized its amazing potential for creating, the future has no limits.