Learn to navigate and use some modelling tools that will help you gain a strong foundation in this very popular 3D design software Blender.
Develop a strong understanding of the process of modelling in the 3D world.
adding key frames
Discover your creative side
Learning the basics of Blender will open you to a world of creativity. Blender is free, has industry standard tools and has a strong online community for help and support.
More and more industries are starting to use Blender with more and more small production houses are releasing work created using Blender. This will increase greatly over the coming years given the huge improvements to Blender with recent releases.
Content and Overview
This course is designed for complete beginners to 3D software. The course was created to introduce students to the different modelling tools available. If you are a complete beginner to Blender this course can help you get started. This course is designed for practical learning so students can follow along at their own pace.
Start by enabling Blender’s add-ons. We take a look at using the very important camera in the scene. We start with the default cube and manipulate it into shape. All these actions leads us to the course goal of creating our own animation in Blender and rendering out an MP4 video file. This whole production is possible in Blender and all the more reason to start your journey today!
In this lecture when I right clicked to add a single driver to the X rotation it gave me the option to "add single driver". This has changed in the recent Blender release now you have the option:
Add drivers - Manually create later (Single)
This will give you the same result and you can continue along from there.
Thomas mc Donald is a 3D Designer currently living in Kilkenny Ireland who has a passion for 3D modelling and animation and using Blenders powerful software allows his imagination come to life like never before.
Over the past 12 years he’s worked on various 3D Modelling programs designing for production. Having discovered Blender a number of years ago and realized its amazing potential for creating, the future has no limits.