"Virtual reality was once the dream of science fiction. But the internet was also once a dream, and so were computers and smartphones. The future is coming." - Mark Zuckerberg
"We are all created equal in the virtual world and we can use this equality to help address some of the sociological problems that society has yet to solve in the physical world." - Bill Gates
"By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures." - Mark Zuckerberg
The most powerful and influential people in the world believe virtual reality is going to shape the future of the world. This course will guide you through learning the fundamentals of Virtual Reality, providing you with the tools to make awesome and futuristic experiences.
This course will cover the following concepts:
Virtual reality is fast becoming the hottest technology in the world, with platforms from Oculus to PlayStation VR, there are millions of users around the world. A-Frame provides the features to tap into this immensely large and popular market.
You will be provided with the full source code to aid in development during and after this course. The source code is free to use in as many projects as you wish.
Learn how to apply the following transformations to your objects:
Learn how to apply textures to our objects to bring them to life.
Learn how to animate your objects to bring even more life to your world.
Learn how to interact with objects.
Learn how to implement lighting to change the atmosphere of your game world.
Learn how to implement a Skybox for realistic visual effects.
Learn how to load models to be able to add extraordinary objects to your game world.
Learn how to draw a 2D image to a plane.
Learn how to create a more immersive image with curvature.
Learn how to display videos in virtual reality.
Learn how to implement a 360 degree video sphere taking you to another world
Learn how to load 3D objects to enhance the Virtual Reality world.
Awesome Virtual Reality Articles.
Designing for Virtual Reality: designers talking about their biggest challenges
Becoming a Virtual Reality Designer.
The User Experience of Virtual Reality
Designing the perfect home, through virtual reality
The Philosophy of Virtual Reality
Unity Asset Store Link:
I am CEO of Sonar Systems which is the world leader in educational material for the game engine Cocos2d-x, one of the best and most popular game engines in the world. With years of experience programming and running an online education platform (Sonar Learning) I can help and support new programming like you.
I am also a University Lecturer teaching a variety of topics in Games Programming from Games Design to OpenGL Shader Programming.
I am also a published author of games design and soon to be released Responsive Web Design. I have all the facets required to educate and inspire.