
Advance your 3d rendering using 3ds max, v-ray, and photoshop by creating textures and realistic materials with diffuse reflection—metal, glass, and concrete—while refining lighting and refractions.
Create a road material in 3ds Max with V-Ray by sourcing seamless textures from textures.com, editing diffuse and reflection maps in Photoshop, and applying it after slicing the road geometry.
Create and apply road material in 3ds Max with V-Ray, align textures with a 90-degree gizmo, test at 10 by 5 meters, and adjust textures in Photoshop using map modifier.
Create a road material by selecting faces, using a slice plane, and mapping textures with the gizmo to align the surface. Repeat to refine the base material.
Create a pavement material in 3ds Max using diffuse, reflection, and bump textures, resize textures, and apply color correction to control contrast.
Create pavement material 2 by duplicating and altering textures, adjusting the BOM texture, applying a BWB modifier, and refining geometry with slicing and rotation for a cohesive render.
Create a grass material for 3ds Max with V-Ray using a grass diffuse texture, adjust saturation in Photoshop, and configure a fluxion map and deflection settings for realism.
create glass material in the material editor using a v-ray material named glass, adjust diffuse, reflection, refraction, and glossiness, apply bluish color, and use a noise map for bump.
Set up a daylight system and quick test render workflow in 3ds max with v-ray, adjusting camera, sun intensity, glass bump, and exposure for a full hd preview.
Create dark aluminum metal in 3ds Max using a VDM material, apply a scratch texture from Photoshop, adjust color and reflection, and assign the material to aluminum parts.
Duplicate a metal material to create a metal roof, adjust diffuse to dark blue, assign it to the roof, and apply a VW map modifier with 5m by 5m.
Create a concrete border material by editing a texture in Photoshop, save as concrete, import into 3ds Max, copy and rename the material, and apply the concrete diffuse and reflection textures.
Import palm models, group and modify them, and duplicate to create a composed palm setup. Mirror, scale, and place the palms along the road, adjusting height for a balanced scene.
Import trees into Max, duplicate and rotate them as instances to create varied copies, then mirror them across the scene and place multiple trees along both sides of the road.
Explore exterior lighting and park elements in a 3ds max workflow, duplicating and mirroring models as instances, adjusting scale, rotation, and placement to line the road.
Add cars and buildings in a 3ds Max and V-Ray scene, duplicating, rotating, and applying textures and materials along a road with walls and viewpoints.
Move the camera in the viewport and adjust stage targets, hiding or repositioning trees and grass for the final render; then set subdivision, samples, ambient occlusion, GI, and output type.
Add sky and V-Ray lighting elements in Photoshop to enhance final renders, using layered folders for lighting, reflections, and selections, with overlays, dodge, color range, and masks.
Master Architectural Visualization with 3DS Max, V-Ray, and Photoshop – From Texturing to Final Render
In this comprehensive 3DS Max and V-Ray course, you'll learn the complete workflow for architectural visualization — from creating textures and realistic materials to rendering and post-production. This step-by-step tutorial guides you through essential texturing techniques, including how to create textures from scratch and develop photorealistic materials that bring your 3D models to life.
You will master rendering high-quality images using V-Ray’s powerful engine and leverage V-Ray elements to enhance your post-production workflow in Photoshop. By integrating these professional tools, you’ll produce stunning visuals that meet industry standards while optimizing your workflow for speed and quality.
Throughout the course, you'll also gain valuable tips on lighting setups, camera angles, and scene composition, enabling you to create compelling, realistic architectural renders. This course is designed to help you build a strong portfolio and confidently take on real-world projects.
By the end of this course, you will be able to think and work like a professional architectural visualizer, confidently delivering polished 3D renders within tight deadlines. Whether you're a beginner or looking to enhance your skills, this course prepares you to excel in the fast-paced world of architectural rendering.