The overall goal of the course is to get you confidently working in 3ds max to create some portfolio pieces that demonstrate your creativity and skills in the software.
Aimed at those with little to no experience with 3ds max who are looking for a 3D coach to provide a learning path that navigates them through the wealth of training material. providing you someone to answer your direct questions and help to avoid a traumatizing learning curve. It’s a great course for those taking a college class involving 3ds max as it will get you working confidently in 3D space so that you can create 3D rendered scenes and animation. It is also a useful for instructors that provide instruction to beginners in that it identifies some of the best free 3ds max related resources on the web and provides creative assignment ideas.The course will cover basic 3D modeling, Materials, Lighting, & Animation in 3ds max.
The course is organized in a way so that you can create portfolio items along the way as you are learning the software. Videos will introduce you to several tools and techniques and at different points there will be exercises for you to do to practice what’s been demonstrated.
This course is not a series of tutorials and every little facet of 3ds max will not be explained.
However, the course is designed so that it invites you to come up with questions about how to do something or why something is occurring. As your mentor I can connect you to answers to the questions or in some cases ease your frustrations you experience as you go along. In that way you will be much more prepared to freely create from your own imagination or be able to deliver on the demands from a client.
Quick tips on Viewport controls, How to handle disappearing Transform Gizmo (x key), & Question on which method of switching between Transform modes is faster(main menu, quad menu, or hot keys).
Shows a method of implement Image based lighting through the skylight in 3ds max with HDR images.
Here are some sources for finding free HDR dome images:
what is HDRI
Shows a method of setting up a backplate and the mental ray matte material for compositing purposes.
Comp versions of backplates are available at:
As a 3D artist I’ve been working with 3ds max since 1997. I have also been a college adjunct instructor on and off for almost fifteen years. I've been a computer graphics and animation community leader in the Detroit area for the past decade through the Detroit ACM SIGGRAPH chapter.
There is a passion I feel in crafting lessons that are accessible to students so that they can focus on being creative and solving problems, not fighting the software every step of the way. I also love story and idea development and am willing to provide feedback and guidance on any creative project.