3DS Max Learn Basics Foundation Course
4.3 (49 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
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3DS Max Learn Basics Foundation Course

Start 3D, the right way within 2 hrs!
4.3 (49 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
6,545 students enrolled
Created by Anchit Kawaatra
Last updated 12/2016
English [Auto-generated]
Price: Free
  • 1.5 hours on-demand video
  • 2 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Create small objects in 3D like Golf Ball, Bed, Wine Glass for starters.
  • Understand what Spline Modelling and Polygon Modelling is.
  • Have enough knowledge to start modelling of complex objects and also understand high level courses on Udemy itself.
View Curriculum
  • No prior experience needed as this is an introductory course.
  • Trial version of 3DS Max can be downloaded from the Autodesk Website.

If you are viewing this course, you already know that 3DS MAX is an industry standard software for 3D. You can use it for modelling assets related to any industry be it for games, architecture, movies and whatever you can possibly think of.

If you know 1 3D software, you will easily be able to pick up others as and when required. So this course is for anyone who wants to start with 3DS MAX. You may be coming from no 3D background or might have knowledge of other 3D softwares and want to familiarize yourself with the interface on 3ds Max.

In this course, consider following points before making up your mind:

  • You can get access to this software as free trial (limited time) for the time you go through this course.
  • This course is short and to the point as it dives directly into the interface. 
  • It covers most basic concepts of 3D. At the end you will be able to create your own small models.
  • This is a project based course.  We will start from the very beginning and move to making atleast 4-5 models with best methods for your understanding. As you will have unlimited access, you may refer to the course anytime and rewind on basics and modelling methods.
  • All course models are available for download, so it is easy to stay caught up with the instructor.  
  • Videos are high-quality.  They are presented in FHD with crisp sound to help the student understand clearly.
  • All default settings are used in 3ds Max, so the student screen will look just like the instructor screen -- no surprises or secret short cuts!  This course is very easy to follow.

Points to keep in mind:

  • You will have access to the instructor. He will answer questions for you directly and help wherever necessary.
  • This course will be updated with small models and shortcuts based on any particular student request or in case the instructor comes up with some assignment for you.

What am I going to get from this course?

  • Create your own models in 3ds Max
  • Use built in poly modelling tools to create basic 3D objects.
  • Create a about 4-5 models following the instructor from beginning to end
  • Navigate around 3ds Max UI comfortably

What is the target audience?

  • Ideal target audience is beginners, who have no experience in 3D. This course is NOT for you if you are already proficient in modelling, lighting, materials and animating in 3ds Max. Students, aspiring game designers, architects, graphic artists, illustrators, etc. who have not done 3d modelling before, but want to add to their skill set for professional reasons or as hobby, please take this course.
  • Who is the target audience?
    • Beginners and anyone who wants to enter the field of 3D.
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    Curriculum For This Course
    19 Lectures
    Before you Get Started
    1 Lecture 03:52

    Before you start working on any model, you have to create a folder to store your project. This lecture explains why its important, how to do it and also how to setup units for your model, which also should be done before starting directly.

    Introduction to Interface
    5 Lectures 19:48

    This lecture explains the meaning of viewports and how to interact with them to get a layout based on your needs.

    Interface: Viewports

    This lecture gives you the shortcuts related to handling viewports which make your work faster.

    Interface: Viewport Shortcuts

    This lecture talks about the base toolbar where you find your essential tools to start manipulating your objects. It discusses the tools you will be using initially to make and handle objects.

    Interface: Toolbar

    This lecture consists of some shortcuts for tools studied in previous lecture. Helps you work faster.

    Interface: Toolbar Shortcuts

    One of the important concepts of 3D is working in layers, similar to what you might know from Photoshop and such softwares. Worth the time.

    Interface: Layers

    Quiz to check if you have understood and are following the lectures on Interface Basics.

    Interface Quiz
    6 questions
    Object Creation
    3 Lectures 16:50

    Building blocks of Modelling will be covered in this lecture. You will be introduced to how objects are created and how to modify the default properties of each object.

    Creating Primitive Objects

    In this lecture, you will be introduced to pre-defined objects present in the interface to make some work faster for us. A few of the objects consist of stairs, doors and windows. Hop in to learn more about them and how they are modified.

    Peep into Extended Objects

    Here I will tell you about having background images as reference to work to make different models. A lot of times you need reference to build your models. So this is how you do it!

    Viewport Background

    To check if you are following this section.

    Object Create Quiz
    4 questions
    Introduction to Spline Modelling
    4 Lectures 17:08

    This lecture gives you an introduction to splines.

    Introduction to Splines

    Splines have some elements that can be used to control it's shape and size. This lecture introduces you to those points.

    Handling Vertices

    Here we learn to make our first models with the help of modifiers and splines. You will be making Wine glass as topic says and also a Flower Vase as Bonus. I encourage you to submit your assignments in Q and A section and share with others what you make.

    Wine Glass Modelling: Modifier 1

    How to render Spline in 3D? How do we give surface to the hollow shapes? This lecture helps you understand this.

    Spline Rendering: Modifier 2

    This will check how much you picked up during the class.

    Spline Quiz
    3 questions
    Introduction to Polygon Modelling
    6 Lectures 35:45

    What to do after making a box? How to make it editable? Is it divided into further points like spline? All these points are answered in this video.

    What is Polygon Modelling?

    How to alter an object after converting it to an editable form? Very important lecture and one you should go through a couple of times to understand. This is the longest video and I put all important points in 1 lecture for polygon modelling for ease of reference.

    Altering Polygon

    Easiest ways to make a Golf Ball are explained in this lecture. Short and Sweet!

    Golf Ball Modelling

    Cane Decoration Ball, similar steps to Golf Ball but results in different output with a small twist. What that is? Enter the lecture!

    Cane Decoration Ball Modelling

    Model a Simple bed and understand how what you learnt above can come handy. You might need to watch it a couple of times to really get the hang of it. But looking forward to your questions and reviews!

    Bed Modelling

    Last quiz to see if you have picked up polygon modelling basics.

    Polygon Modelling Quiz
    4 questions

    Goodbye for this lecture and hope to see you in my soon to come lectures. Hopefully you will leave a good constructive review for this course so that I can make the course based on how you would like it! I had made this course too the point by diving into details right away. Looking forward to your reviews!

    About the Instructor
    Anchit Kawaatra
    4.3 Average rating
    49 Reviews
    6,545 Students
    1 Course
    Freelance Web Developer, Motion Graphics Artist, 3D Modeller

    I am currently a Freelance Web Developer and develop websites on Drupal and occasionally on Wordpress. In the past few years, I have collaborated with startups as full time and contractual basis to build up their online presence with Website Development and Consultancy on User Experiences. I have worked on Government Projects, Startup/Small Business Projects and Individual Projects and so have good experience in fields like Client Accusation, Website/UX/UI Development and Customer Support.

    Education wise, I have a done my Bachelors in Electronics and Communication Engineering and Masters in Business Administration (MBA) in Marketing. I intend to use that knowledge to connect the dots and build technologies that will make learning and interacting much easier.

    Along the way I picked up a few skills like Motion Graphics and 3D Modelling, knowledge of which I intend to share with people in Udemy community for starters. Why I chose Udemy is because when I was starting out as a beginner, Udemy and Youtube were my best friends and now I want to start giving back to this community and in turn learn more and understand the Education Sector to making learning easy and approachable for as many as possible. I love to learn new technologies and help others learn in a better way so that it becomes easier for students and they don't have to go through all the pitfalls by themselves. I believe in growing mutually and I am here to do the same!