The Hard Surface Vehicle Texturing for Games Workflow
4.6 (5 ratings)
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The Hard Surface Vehicle Texturing for Games Workflow

Learn to texture a vehicle utilizing photo-sourcing, integrated dirt, adding wear and scratches, cloth, and more!
4.6 (5 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
237 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
English
Current price: $10 Original price: $20 Discount: 50% off
1 day left at this price!
30-Day Money-Back Guarantee
Includes:
  • 3 hours on-demand video
  • 1 Article
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Learn to texture this hard surface vehicle from start to finish
  • Learn the right - and the wrong ways to texture!
  • Learn the ins-and-outs for texturing hard surface game props
View Curriculum
Requirements
  • 3ds Max
  • Mudbox is helpful for part of the lesson, but not mandatory
  • Adobe Photoshop
Description

This tutorial takes a well rounded look at texturing a Bradley fighting vehicle utilizing photo-sourcing, integrating hand-painted dirt, wear and scratches, then covers techniques for painting cloth and the tank treads. We'll also build our specular map to ensure our surfaces read like metal and offer nice detail and contrast.

About the Instructor:

Alec Moody has been working in the game industry since 2003 and has contributed to numerous titles as a freelance artist. He holds a B.F.A. in photography from the Savannah College of Art and Design and Co-owns Handplane 3d LLC.

Who is the target audience?
  • All levels of 3d artists looking to step up their game with textures
  • Beginners to texturing hard surface game assets
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Curriculum For This Course
Expand All 16 Lectures Collapse All 16 Lectures 02:49:15
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Texturing the Broad Details
6 Lectures 29:39

Source files and samples for the course

Preview 00:23



Setting up Photoshop and Masks
05:41

Creating Camouflage in Mudbox
06:22

Constructing a Texture Sketch
09:14
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Refining the Texture Details
10 Lectures 02:19:39
Adding Photo Sourced Detail
32:52

Hand Painting Dirt and Wear
24:27

Additional Texture Detail
14:00

Adding Color Variation
02:45

Detail Pieces and Scratch Pass
20:09

Texturing the Bags and C
19:12


Creating the Specular Map
14:01

Disecting the Final Texture and Wrapup
05:30

Bonus Lecture: Further Learning with 3dmotive
00:21
About the Instructor
3dmotive LLC
4.3 Average rating
2,670 Reviews
43,034 Students
115 Courses
High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!