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The Complete Intro to Mudbox for Games and Film

Take your first steps to learn digital sculpting in 3d with Autodesk's powerful software - Mudbox!
4.2 (5 ratings)
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151 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
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  • 3.5 hours on-demand video
  • 2 Articles
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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In this course, instructor Stephen Wells provides a comprehensive introduction into Mudbox. Here he will be covering a range of topics which will include basic navigation and interface layout, brushes, layers, material presets, and sculpting, as well as some of the features later in the pipeline such as lighting, rendering, camera effects, texture painting, and map exporting.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and XNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

Who is the target audience?
  • Introductory users to Autodesk's Mudbox
  • Students interested in learning to sculpt in 3d for games and film
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What Will I Learn?
Learn the basics of sculpting using Mudbox
Learn lighting, rendering, camera effects, texture painting, and map exporting.
View Curriculum
  • Autodesk's Mudbox
Curriculum For This Course
Expand All 21 Lectures Collapse All 21 Lectures 03:30:55
Introduction to the Interface and Tools
6 Lectures 49:39
Download source files here!

The Mudbox Interface

The Mudbox Interface Continued

Sculpting Tools

Sculpting Tools Continued
Working with Brushes, Stamps, and Stencils
6 Lectures 01:03:27

Brush Tools

Brush Tools Continued

Brush Tools Wrap up

Sculpting with Curves
Texturing and Painting in the Viewport
5 Lectures 01:04:02

Texturing 01

Texturing 02

Texturing 03

Exporting Maps
Learning the Pipeline for Asset Presentation
4 Lectures 33:48


Rendering and Course Wrapup

Bonus Lecture: Further Learning with 3dmotive
About the Instructor
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High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

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