The Complete Beginner's Guide to Maya for Games
4.5 (14 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
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The Complete Beginner's Guide to Maya for Games

Learn the basics of Maya with a focus on game assets! We'll go from the very beginning - to making our first prop!
4.5 (14 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
543 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
English
Current price: $10 Original price: $20 Discount: 50% off
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30-Day Money-Back Guarantee
Includes:
  • 8 hours on-demand video
  • 1 Article
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Learn the basics of Maya from the ground up
  • Learn the basics of using Maya for making game assets
View Curriculum
Requirements
  • Autodesk Maya - Download your free trial copy here - www.autodesk.com/products/autodesk-maya/free-trial
Description

In this Complete Beginner's course, we cover the absolute basics of getting you started using Maya with a focus on games, starting from the absolute first time opening the software - all the way through modeling, unwrapping, and texturing your first game asset! We'll start off with some basic introductions to the UI and software, and dive right in to many of the common tools you'll need for game asset modeling.

"Learn by doing" as we take you through the complete process of modeling our military style radio prop, unwrap the asset, and cover basic texturing techniques for the asset. If you've ever wanted to learn the important features of Maya for Games, but weren't sure where to go, this course has you covered!

 

About the Instructor:

Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup.

Who is the target audience?
  • Absolute beginners to Maya who have never opened the software
  • Anyone interested in using Maya to create game assets
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Curriculum For This Course
Expand All 39 Lectures Collapse All 39 Lectures 07:53:12
+
Introduction to the UI and primitives
8 Lectures 01:16:27

Source files for Section 1

Preview 00:50


Interface 2
08:06

Interface 3
11:18

UI Customization 1
10:29

UI Customization 2
07:49

Primitives - Asset Creation 1
10:57

Primitives - Asset Creation 2
15:43
+
Introduction to Mesh Tools
7 Lectures 01:24:32

Source files for Section 2

Preview 00:44

Component Mode
15:55

Vertex Tools
09:51

Edge Tools
13:32

Face Tools
16:33

Mesh Tools 1
15:49

Mesh Tools 2 and Outro
12:08
+
Prop Modeling Basics
6 Lectures 01:13:46

Source files for Section 3

Preview 00:38

Setup the project and start modeling!
14:25


Modeling 3
17:59

Modeling 4
14:13

Modeling 5 and Outro
17:22
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Building our first game asset - Modeling
8 Lectures 01:48:45

Source files for Section 4

Preview 00:39

Scene Setup and Model
15:53

Modeling 2
16:33

Modeling 3
15:09

Modeling 4
19:34

Modeling 5
16:07

Modeling 6
11:48

Modeling 7 and Outro
13:02
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Building our first game asset - UV Unwrapping, Texturing, and Presentation
10 Lectures 02:09:45

Source files for Section 5

Preview 00:48

UV Unwrapping 1
13:15

UV Unwrapping 2
18:02

UV Unwrapping 3
16:31

UV Unwrapping 4
18:05

UV Unwrapping 5
17:46

UV Placement
14:17

AO and Texturing
15:58

AO and Texturing 2
14:42

Bonus Lecture: Further Learning with 3dmotive
00:21
About the Instructor
3dmotive LLC
4.3 Average rating
2,899 Reviews
44,464 Students
115 Courses
High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!