Introduction to The Animation Workflow in Maya

Learn the core fundamentals of animation in Maya - from the basic principles, to animating a rigged character!
4.7 (8 ratings)
Instead of using a simple lifetime average, Udemy calculates a
course's star rating by considering a number of different factors
such as the number of ratings, the age of ratings, and the
likelihood of fraudulent ratings.
379 students enrolled
Instructed by 3dmotive LLC Design / Design Tools
25% off
Take This Course
  • Lectures 21
  • Length 3.5 hours
  • Skill Level Beginner Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
Wishlisted Wishlist

How taking a course works


Find online courses made by experts from around the world.


Take your courses with you and learn anywhere, anytime.


Learn and practice real-world skills and achieve your goals.

About This Course

Published 8/2013 English

Course Description

Inside of Maya, learn the best practices for creating key frame animations, animating on a path, and editing your animations and utilizing layers. You’ll learn by example as we create our animations on a fully rigged character, and the process is presented from initial concept to key poses and final animation polish.

More about the Instructor:

Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup.

What are the requirements?

  • Autodesk's Maya

What am I going to get from this course?

  • Learn the best practices for creating key frame animations
  • Learn the basic workflow of animation inside of Maya
  • Learn how to add basic animations to a character

Who is the target audience?

  • Beginners to the world of 3d Animation
  • Anyone looking to streamline their animation workflow in Maya

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Introduction to the Basics

Course source files and sample rig / animations

User Interface
Animating a Ball Bounce
Timeslider Animation Editing
Dopesheet Editor
Graph Editor
Editable Motion Trails
Attaching to Motion Path
Deforming along Motion Path
Animation Layers
Section 2: Working with Character animation
Animation Layers for Characters
Baking Animation
Planning an Animation
Using Reference for Posing
Character Controls
Key and Breakdown Posing
Splining Part 1
Splining Part 2
Animating Cloth
Professional Advice and Closing
Bonus Lecture: Further Learning with 3dmotive

Students Who Viewed This Course Also Viewed

  • Loading
  • Loading
  • Loading

Instructor Biography

3dmotive LLC, High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

Ready to start learning?
Take This Course