Texturing and Baking Game Assets in ZBrush, xNormal and nDo

Learn the pipeline of creating game assets using these powerful applications!
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Instructed by 3dmotive LLC Design / Game Design
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  • Lectures 14
  • Length 1 hour
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
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    Available on iOS and Android
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About This Course

Published 9/2013 English

Course Description

In this accelerated tutorial, Galen Davis takes us through a unique pipeline showing us how to export and UV inside of ZBrush, bake out normal maps and Ambient Occlusion using xNormal, and covers an introduction to texturing using nDo2. Lastly, we wrapup the model for presentation inside Marmoset!


About the Instructor:

Galen Davis is an Environment Artist currently living and working in Southern California. He is contributing to several AAA titles and is experienced in Next Generation Pipelines. Games and art are his absolute passion.

What are the requirements?

  • ZBrush, xNormal, and nDo

What am I going to get from this course?

  • Learn the basics of baking your game assets using the pipeline of ZBrush, xNormal, and nDo

What is the target audience?

  • Beginner game artists, or intermediate users interested in learning a new pipeline for their work

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Basics of Sculpting, the Low Poly, and UVs
00:59

Source files and course samples

Exporting the Sculpt
Preview
01:26
Preparing for the LP Mesh
Preview
03:47
Introduction to Decimation Master
05:09
Introduction to UV Master
04:17
Finalizing UVs
02:22
Reassigning Smoothing Groups
01:36
Section 2: Baking and Renders, and Final Presentation
Introduction to xNormal
07:32
xNormal 3D Viewer
Preview
04:15
Finalizing the Bake
02:56
Introduction to nDo2
09:22
Final results in Marmoset
03:02
Closing Thoughts
00:14
Bonus Lecture: Further Learning with 3dmotive
Article

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Instructor Biography

3dmotive LLC, High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

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