Texturing and Baking Game Assets in ZBrush, xNormal and nDo

Learn the pipeline of creating game assets using these powerful applications!
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Instructed by 3dmotive LLC Design / Game Design
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  • Lectures 14
  • Length 1 hour
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
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    Available on iOS and Android
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About This Course

Published 9/2013 English

Course Description

In this accelerated tutorial, Galen Davis takes us through a unique pipeline showing us how to export and UV inside of ZBrush, bake out normal maps and Ambient Occlusion using xNormal, and covers an introduction to texturing using nDo2. Lastly, we wrapup the model for presentation inside Marmoset!

About the Instructor:

Galen Davis is an Environment Artist currently living and working in Southern California. He is contributing to several AAA titles and is experienced in Next Generation Pipelines. Games and art are his absolute passion.

What are the requirements?

  • ZBrush, xNormal, and nDo

What am I going to get from this course?

  • Learn the basics of baking your game assets using the pipeline of ZBrush, xNormal, and nDo

Who is the target audience?

  • Beginner game artists, or intermediate users interested in learning a new pipeline for their work

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Basics of Sculpting, the Low Poly, and UVs

Source files and course samples

Exporting the Sculpt
Preparing for the LP Mesh
Introduction to Decimation Master
Introduction to UV Master
Finalizing UVs
Reassigning Smoothing Groups
Section 2: Baking and Renders, and Final Presentation
Introduction to xNormal
xNormal 3D Viewer
Finalizing the Bake
Introduction to nDo2
Final results in Marmoset
Closing Thoughts
Bonus Lecture: Further Learning with 3dmotive

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Instructor Biography

3dmotive LLC, High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

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