Sculpting CG Creatures in ZBrush: Tsathoggua
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Sculpting CG Creatures in ZBrush: Tsathoggua

Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush
4.0 (1 rating)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
103 students enrolled
Created by 3dmotive LLC
Last updated 2/2015
English
Current price: $10 Original price: $20 Discount: 50% off
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Includes:
  • 5.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Sculpt a complex monster bust using ZBrush
  • Master ZBrush's features for creating large and small surface details
View Curriculum
Requirements
  • Pixologic's ZBrush sculpting software
Description

For this course, we explore Dynamesh sculpting in ZBrush and we're continuing our cosmic entity series by working on Tsathoggua, one of the Old Gods and rival of Cthulhu. We'll be delving into dyamesh by first adding basic foundational shapes, and then expanding on those foundations to further create the warty details that best fit this frog-like creature. We'll then use a combination of alphas, layers and several different brushes to achieve all the final details that make up the swampish visage that is none other than Tsathoggua!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


More about the Instructor:

Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

Who is the target audience?
  • Intermediate to Advanced ZBrush users interested in mastering the tools to sculpt monsters and characters
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Curriculum For This Course
Expand All 27 Lectures Collapse All 27 Lectures 05:31:49
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Blocking in the Major Forms of the Character
7 Lectures 01:25:05

Beginning Dynamesh Sculpting
15:45

Working on the Torso and Head
14:58

Importing the Tongue and Reworking It
14:00

Creating an Arm
15:04

Tweaking Proportions and Torso Sculpting
13:49

Further Adjustments and Creating Teeth
10:22
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Beginning to Refine the Bust
7 Lectures 01:27:33

Reproportioning the Model
12:31

Mouth Work and Layering Wrinkles
14:39


Creating a Custom Alpha and Stomach Work
15:27

Adding Structures to the Tongue
14:08

Adding Tentacles for Arms
16:47
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Improving the Mouth and Wings
8 Lectures 01:39:24

Adding New Appendages
12:39

Tongue Work
15:02

Creating New Gums
12:12

Creating Teeth for Gums
15:51

Creating Secondary and Lower Dentitia
12:25

Begin Detailing of Grasping Wings
15:22

Further Detailing on Grasping Wings
14:32
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Fine Details and Wrapping up the Character
5 Lectures 59:47

Beginning Final Alpha Details
17:22

Final Teeth Work
10:29

Tongue Work and Final Details
17:06

Finishing the Wings and Closing
13:35
About the Instructor
3dmotive LLC
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