Sculpting CG Creatures in ZBrush: Tsathoggua

Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush
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94 students enrolled
Instructed by 3dmotive LLC Design / 3D & Animation
$20
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  • Lectures 27
  • Contents Video: 5.5 hours
  • Skill Level Expert Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 2/2015 English

Course Description

For this course, we explore Dynamesh sculpting in ZBrush and we're continuing our cosmic entity series by working on Tsathoggua, one of the Old Gods and rival of Cthulhu. We'll be delving into dyamesh by first adding basic foundational shapes, and then expanding on those foundations to further create the warty details that best fit this frog-like creature. We'll then use a combination of alphas, layers and several different brushes to achieve all the final details that make up the swampish visage that is none other than Tsathoggua!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


More about the Instructor:

Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

What are the requirements?

  • Pixologic's ZBrush sculpting software

What am I going to get from this course?

  • Sculpt a complex monster bust using ZBrush
  • Master ZBrush's features for creating large and small surface details

What is the target audience?

  • Intermediate to Advanced ZBrush users interested in mastering the tools to sculpt monsters and characters

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Blocking in the Major Forms of the Character
Introduction
Preview
01:07
Beginning Dynamesh Sculpting
15:45
Working on the Torso and Head
14:58
Importing the Tongue and Reworking It
14:00
Creating an Arm
15:04
Tweaking Proportions and Torso Sculpting
13:49
Further Adjustments and Creating Teeth
10:22
Section 2: Beginning to Refine the Bust
Introduction
Preview
01:22
Reproportioning the Model
12:31
Mouth Work and Layering Wrinkles
14:39
Tweaking the Ears and Adding Venom Sacs
Preview
12:39
Creating a Custom Alpha and Stomach Work
15:27
Adding Structures to the Tongue
14:08
Adding Tentacles for Arms
16:47
Section 3: Improving the Mouth and Wings
Introduction
Preview
01:21
Adding New Appendages
12:39
Tongue Work
15:02
Creating New Gums
12:12
Creating Teeth for Gums
15:51
Creating Secondary and Lower Dentitia
12:25
Begin Detailing of Grasping Wings
15:22
Further Detailing on Grasping Wings
14:32
Section 4: Fine Details and Wrapping up the Character
Introduction to Fine Details
Preview
01:15
Beginning Final Alpha Details
17:22
Final Teeth Work
10:29
Tongue Work and Final Details
17:06
Finishing the Wings and Closing
13:35

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Instructor Biography

3dmotive LLC, High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

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