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In this series, we take on one of the very oddest creatures of the Cthulhu pantheon: the Elder Thing! We'll be using Dynamesh for the entire alien entity but we're going to pull some "Frankensteining" - that is, we're going to be creating different parts of the creature in different files to refine and finesse them before adding them to a singular IMM brush so that we can 'sew' together all the different elements into one cohesive, yet awesomely monstrous creature! We'll be running the gamut for detailing using brushes, alphas, layers and the IMM brush to end up with a very unique entity that would make Lovecraft proud!
(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.
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|Section 1: Blocking in the Major Shapes|
Intro to Elder Thing SculptingPreview
Reference Materials and Creating the Base Shapes in Dynamesh
Creating the Eye Stalks
Creating the Cilia
Shortening the Eye Stalks + Adding Some Shaping
Creating the Feeding Tubes
Creating the Wings
|Section 2: Building the Surface Details|
Intro to Secondary DetailingPreview
Secondary Details on Head & Neck
Continued Detailing on Head & Neck
Begin Secondary Detailing on BodyPreview
Continued Detailing on Body
Adding Details to Body Underside
Final Neck Tweaks and Re-proportioning
|Section 3: Creating Additional Appendages|
Intro to Detailing LimbsPreview
Creating the Tenticular Foot
Finishing Secondary Details on Tenticular Foot
Posing the Tentacles
Creating the Arm While Changing Direction of Style
Finessing the Arm and Adding Fingers
Scaling & Posing the Fingers and Overview
|Section 4: The IMM Brush and Final Polish Work|
Intro to Final Monster DetailingPreview
Creating the Eyestalk for IMM Brush
Finishing the Eyestalk and Cilia for IMM Brush
Creating the Feeding Tube for IMM Brush
IMM Brush Tweaks and Using It to Add the Eyestalks
Using IMM Brush to Insert the Feeding Tubes
Using IMM Brush to Insert the Cilia
Creating New Wings
Finessing the New Wing, Placing Them, and Reviewing the Final Creature
3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!