Sculpting CG Creatures in ZBrush: Elder Thing
4.3 (2 ratings)
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Sculpting CG Creatures in ZBrush: Elder Thing

Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush
4.3 (2 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
78 students enrolled
Created by 3dmotive LLC
Last updated 2/2015
English
Current price: $10 Original price: $20 Discount: 50% off
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Includes:
  • 6.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Sculpt a complex monster bust using ZBrush
  • Master ZBrush's features for creating large and small surface details
View Curriculum
Requirements
  • Pixologic's ZBrush sculpting software
Description

In this series, we take on one of the very oddest creatures of the Cthulhu pantheon: the Elder Thing! We'll be using Dynamesh for the entire alien entity but we're going to pull some "Frankensteining" - that is, we're going to be creating different parts of the creature in different files to refine and finesse them before adding them to a singular IMM brush so that we can 'sew' together all the different elements into one cohesive, yet awesomely monstrous creature! We'll be running the gamut for detailing using brushes, alphas, layers and the IMM brush to end up with a very unique entity that would make Lovecraft proud!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


More about the Instructor:

Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

Who is the target audience?
  • Intermediate to Advanced ZBrush users interested in mastering the tools to sculpt monsters and characters
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Curriculum For This Course
Expand All 30 Lectures Collapse All 30 Lectures 06:15:41
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Blocking in the Major Shapes
7 Lectures 01:28:33

Reference Materials and Creating the Base Shapes in Dynamesh
20:14

Creating the Eye Stalks
12:51

Creating the Cilia
12:19

Shortening the Eye Stalks + Adding Some Shaping
12:29

Creating the Feeding Tubes
11:42

Creating the Wings
17:41
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Building the Surface Details
7 Lectures 01:22:40

Secondary Details on Head & Neck
13:39

Continued Detailing on Head & Neck
13:17


Continued Detailing on Body
13:59

Adding Details to Body Underside
11:58

Final Neck Tweaks and Re-proportioning
13:30
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Creating Additional Appendages
7 Lectures 01:34:46

Creating the Tenticular Foot
14:46

Finishing Secondary Details on Tenticular Foot
13:11

Posing the Tentacles
17:42

Creating the Arm While Changing Direction of Style
18:02

Finessing the Arm and Adding Fingers
14:18

Scaling & Posing the Fingers and Overview
15:37
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The IMM Brush and Final Polish Work
9 Lectures 01:49:42

Creating the Eyestalk for IMM Brush
15:19

Finishing the Eyestalk and Cilia for IMM Brush
14:33

Creating the Feeding Tube for IMM Brush
16:03

IMM Brush Tweaks and Using It to Add the Eyestalks
13:08

Using IMM Brush to Insert the Feeding Tubes
09:46

Using IMM Brush to Insert the Cilia
13:08

Creating New Wings
19:16

Finessing the New Wing, Placing Them, and Reviewing the Final Creature
07:13
About the Instructor
3dmotive LLC
4.4 Average rating
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44,434 Students
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