Sculpting CG Creatures in ZBrush: Elder Thing

Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush
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68 students enrolled
Instructed by 3dmotive LLC Design / 3D & Animation
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  • Lectures 30
  • Length 6.5 hours
  • Skill Level Expert Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 3/2015 English

Course Description

In this series, we take on one of the very oddest creatures of the Cthulhu pantheon: the Elder Thing! We'll be using Dynamesh for the entire alien entity but we're going to pull some "Frankensteining" - that is, we're going to be creating different parts of the creature in different files to refine and finesse them before adding them to a singular IMM brush so that we can 'sew' together all the different elements into one cohesive, yet awesomely monstrous creature! We'll be running the gamut for detailing using brushes, alphas, layers and the IMM brush to end up with a very unique entity that would make Lovecraft proud!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


More about the Instructor:

Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

What are the requirements?

  • Pixologic's ZBrush sculpting software

What am I going to get from this course?

  • Sculpt a complex monster bust using ZBrush
  • Master ZBrush's features for creating large and small surface details

What is the target audience?

  • Intermediate to Advanced ZBrush users interested in mastering the tools to sculpt monsters and characters

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Blocking in the Major Shapes
Intro to Elder Thing Sculpting
Preview
01:17
Reference Materials and Creating the Base Shapes in Dynamesh
20:14
Creating the Eye Stalks
12:51
Creating the Cilia
12:19
Shortening the Eye Stalks + Adding Some Shaping
12:29
Creating the Feeding Tubes
11:42
Creating the Wings
17:41
Section 2: Building the Surface Details
Intro to Secondary Detailing
Preview
01:07
Secondary Details on Head & Neck
13:39
Continued Detailing on Head & Neck
13:17
Begin Secondary Detailing on Body
Preview
15:10
Continued Detailing on Body
13:59
Adding Details to Body Underside
11:58
Final Neck Tweaks and Re-proportioning
13:30
Section 3: Creating Additional Appendages
Intro to Detailing Limbs
Preview
01:10
Creating the Tenticular Foot
14:46
Finishing Secondary Details on Tenticular Foot
13:11
Posing the Tentacles
17:42
Creating the Arm While Changing Direction of Style
18:02
Finessing the Arm and Adding Fingers
14:18
Scaling & Posing the Fingers and Overview
15:37
Section 4: The IMM Brush and Final Polish Work
Intro to Final Monster Detailing
Preview
01:16
Creating the Eyestalk for IMM Brush
15:19
Finishing the Eyestalk and Cilia for IMM Brush
14:33
Creating the Feeding Tube for IMM Brush
16:03
IMM Brush Tweaks and Using It to Add the Eyestalks
13:08
Using IMM Brush to Insert the Feeding Tubes
09:46
Using IMM Brush to Insert the Cilia
13:08
Creating New Wings
19:16
Finessing the New Wing, Placing Them, and Reviewing the Final Creature
07:13

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Instructor Biography

3dmotive LLC, High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

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