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In this course, we will be learning the necessary skills to prepare and hand paint a 3D Creature for game production. Starting from the baking process, we will cover all the necessary skills that a texture artist will need to paint a character. After we get some of the technical parts out of the way the real fun can start: Painting. We will be covering techniques for painting in a very stylized color scheme, focusing on balancing values and colors to create a great looking creature. We will cover many materials from skin to metal, and showcase methods to make each material really sing. Our end result will be a final portfolio piece that shows off your painting prowess!
(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. ZBrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.
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Desktop, iOS and Android.
Certificate of completion.
|Section 1: Course Introduction and Baking our Maps|
Download Course Files Here!
Setup for Texture Baking
Texture Baking Continued
3D Coat Overview
Painting the Basecoat
Breaking the Model Apart More
Starting the Head Paint
|Section 2: Primary Texturing Pass|
Blocking in the Head
Head Painting Refinement
Painting the Torso
Painting the WingsPreview
Focusing in on Focal Points
|Section 3: Texture Polish and Refinement|
Painting the Arm Wraps
Painting the Hands
Painting the Metal Jaw
Painting the Belt
Painting the TailPreview
Refining the Wings
Portfolio Presentation and Final Wrapup
Bonus Lecture: Further Learning with 3dmotive
3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!