Learn to Build an Outdoor Environment with Unreal Engine 4
3.6 (61 ratings)
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Learn to Build an Outdoor Environment with Unreal Engine 4

Learn to create a game level from scratch using an industry-standard game engine!
3.6 (61 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
676 students enrolled
Created by 3dmotive LLC
Last updated 1/2017
English
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Current price: $10 Original price: $25 Discount: 60% off
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Includes:
  • 4 hours on-demand video
  • 2 Articles
  • 3 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Learn how to create a level in Unreal Engine 4 from scratch.
  • Understand the Foliage system in UE4 to create great looking plants and trees for their games
  • Learn object placement and layout basics of assets in UE4
  • Understand how to setup lights, particles, and additional post-process assets to improve the visual look of their course
View Curriculum
Requirements
  • Access to Unreal Engine 4
  • Adobe Photoshop
Description

In this course we will create a game level from scratch using Unreal Engine 4. This course will all be about level design,lighting and rendering of a scene. We will be using free packs from the Unreal Marketplace for our level.There are many topics we will address in this course. First we will go over some of the basics of the UI, to include the location of all our windows and assets and how to do basic functions within the UI.

We will also be creating a simple terrain out of a mesh and we will use vertex painting on that to blend multiple materials together to get a realistic looking forest type ground. We will then setup all the foliage with the Unreal foliage painter, where we can setup different settings like scale, position, and rotation variation. Lastly, we will then paint all of our foliage on out terrain.

We will then place our objects - going from big objects to small which will be a fairly straight forward process, but we will be discussing the best and most logical places to place them. We will create our entire scene around a few camera angles so that we can get the best possible result from our final screenshots - but of course we will also make sure that the level is playable. After all that is done, we will finish by building the lighting of our scene where we will setup our sun light, reflection spheres, and tweak all our lighting settings. We will also be using post effects to change the visual look of our scene to our liking and to make everything look a bit more realistic. To wrap up the course, we will cover how to take screenshots ready to be used in your portfolio.

More about the Instructor:

Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He's been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He's a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn.


Who is the target audience?
  • Beginners to UE4, or Advanced Students who want to expand their knowledge on the engine
  • This course is not geared for professional-level UE4 artists
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Curriculum For This Course
22 Lectures
04:10:30
+
Basic Introduction to UE4 UI and Foliage
8 Lectures 01:34:00
Download Course Materials Here!
00:04


Creating The Forest Floor
19:32

Placing Base Assets
17:49

Finish Placing Base Assets
15:03

Placing All Rocks
14:02

Setting Up Foliage
13:07

Finish Setting Up Foliage
12:53
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Foliage with UE4
6 Lectures 01:20:03

Painting Foliage
13:40

Refining Painted Foliage
16:26

Placing Mountains and Cliffs
12:27

Placing the Final Assets
19:43

Refining the Scene Object Placement
17:14
+
Refining our Scene and Scene Polish
8 Lectures 01:16:30

Lighting the Environment
10:04

Refining the Lights
14:23


Creating Base Post Effects
09:01

Finishing Post Effects
09:02

Color Grading and Final Presentation
13:56

Bonus Lecture: Further Learning with 3dmotive
00:21
About the Instructor
3dmotive LLC
4.3 Average rating
3,412 Reviews
47,298 Students
118 Courses
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3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!