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Learn the "Hand-Painted" texturing style for video games

How to texture weapons and assets for your game props in the classic hand-painted texturing style!
4.6 (220 ratings)
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24,178 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
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  • 5.5 hours on-demand video
  • 2 Articles
  • 2 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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Join over 23,000+ students in Udemy's #1 Game Art and Hand Painted Texturing course.

In this tutorial, we'll show you the creation process for modeling and texturing low poly weapons, with a strong emphasis on hand-painted texture maps. We'll start by modeling a sword in Maya, show the unwrapping process, and take you step-by-step through creating the hand-painted stylized textures for both a sword and a shield asset.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

About the Instructor:

Tyson Murphy attended the animation program at Brigham Young University. He's since worked for Disney Interactive (Avalanche), Chair Entertainment, and currently works as a Senior Character Artist on World of Warcraft for Blizzard Entertainment.

Who is the target audience?
  • Absolute beginners who have an interest in texturing game props with the hand-painted style
  • Beginners to Maya
  • Beginners to Photoshop
  • Anyone interested in learning the basics of prop modeling and texturing
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What Will I Learn?
Learn the basics of modeling and unwrapping a low poly sword
Learn the fundamentals of creating beautiful "hand-painted" textures in Photoshop
View Curriculum
  • Adobe Photoshop
  • Maya is helpful, but not mandatory to follow along when painting
Curriculum For This Course
Expand All 27 Lectures Collapse All 27 Lectures 05:29:03
Modeling and Unwrapping the Sword
11 Lectures 01:30:26
Download Course Files Here!

Source files for the course

Preview 01:20

Adding Depth to the Blade

Finishing up the Blade Model

Modeling the Hilt

Modeling the Handle

Final Adjustments to the Model

Unwrapping the Sword 1

Unwrapping the Sword 2

Adding the Shield to the UVs
Texturing the Sword
8 Lectures 02:20:26

Hand Painting the Blade

Painting the Blade's Detail

Backside of the Blade

Painting the Hilt

Painting the Handle

Sword's Final Details
Texturing the Shield
8 Lectures 01:38:13
Hand Painting the Shield 1

Hand Painting the Shield 2

Hand Painting the Shield 3

Hand Painting the Shield 4

Hand Painting the Shield 5

Adjusting the Resolution / Conclusion

Bonus Lecture: Further Learning with 3dmotive
About the Instructor
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