Learn the Basics of Blueprints in Unreal 4 Game Development
3.2 (13 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
194 students enrolled
Wishlisted Wishlist

Please confirm that you want to add Learn the Basics of Blueprints in Unreal 4 Game Development to your Wishlist.

Add to Wishlist

Learn the Basics of Blueprints in Unreal 4 Game Development

Understand how to add action items in UE4 for game design like moving doors, toggling lights on and off, and more!
3.2 (13 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
194 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
English
Learn Fest Sale
Current price: $10 Original price: $20 Discount: 50% off
1 day left at this price!
30-Day Money-Back Guarantee
Includes:
  • 1 hour on-demand video
  • 2 Articles
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Learn to create Blueprints in UE4
  • Learn to open doors, Toggle Lights, Pickup doors, and more in UE4
View Curriculum
Requirements
  • Epic's Unreal 4
Description

In this course, Kyle Horwood will go over an introduction of blueprints inside of UE4. Using the level provided, he will be utilizing level blueprints within UE4 to create toggleable lights that when active allow a door within the level to open. In addition, he will be using Blueprint Classes to create a locked door that needs a key to open, and use the UMG features within UE4 to create a HUD to let us know if the player has the key.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Since graduating university in 2012, Kyle has contributed to multiple small game projects. In addition, during his time at University he contributed as an assistant lecturer while learning and exploring his passion for 3d modelling, sculpting, texturing, and video game design.

Who is the target audience?
  • Beginner to Intermediate game designers ready to learn how to create action items inside of Unreal 4
  • Students with a base understanding of UE4
Students Who Viewed This Course Also Viewed
Curriculum For This Course
Expand All 11 Lectures Collapse All 11 Lectures 01:10:27
+
Learning Blueprints with Unreal 4
11 Lectures 01:10:30





Moving a Door in Blueprints
10:46

Creating the Key Pickup
08:40

Creating the Key HUD
07:38

Creating the Door Class
16:06

Finishing Touches and Course Wrapup
06:24

Bonus Lecture: Further Learning with 3dmotive
00:21
About the Instructor
3dmotive LLC
4.4 Average rating
2,877 Reviews
44,276 Students
115 Courses
High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!