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Learn Texture Creation Using PixPlant and Bitmap2Material

Explore several new software options to elevate beyond the basics of creating textures and materials!
4.0 (4 ratings)
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38 students enrolled
Created by 3dmotive LLC
Last updated 8/2015
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  • 1 hour on-demand video
  • 1 Article
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What Will I Learn?
Learn to create tileable textures with PixPlant
Utilize Bitmap2Material to create materials
Use Knald to create an AO map
Setup the Material in both UE4 and CryEngine 3
View Curriculum
  • PixPlant
  • Bitmap2Material
  • Knald
  • dDo
  • Photoshop
  • The course also showcases importing into UE4 and CryEngine 3, though are not mandatory

In this course, Philipp Schmidt is going to give us an introduction PixPlant while showing us how to make some basic tileable textures. To start this off, we will search perfect reference images which will give us a good base for this, and after a little intro to PixPlant and the process of making the texture tileable, we will use Bitmap2Material which is another powerful program used to create textures on the fly. After we have finished the Basic Texture in Bitmap2Material, we will switch over to Knald to create a new ambient occlusion map. From there we jump over to photoshop to create our albedo map in the first part, and in the second we will create our specular, glossiness and some nice variation masks to push our texture a little bit more. With our texture complete, we will create our dDO Custom Preset to use the texture with the Quixel Suite and then test out map in various software and game engines such as Marmoset, Unity, Unreal Engine 4 and CryEngine 3.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Philipp Schmidt is graduated 3D Artist from Germany. He worked as freelance Artist on numerous unannounced projects. He always had a passion for 3D Art and Environments and he enjoys sharing his knowledge.

Who is the target audience?
  • Intermediate 3d artists interested in learning new techniques to create textures and materials
  • This course is not intended for 3d beginners or students not familiar with the basics of texture and material creation
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Curriculum For This Course
Expand All 9 Lectures Collapse All 9 Lectures 01:12:24
Learn the Basics of PixPlant, Bitmap2Material, and more!
9 Lectures 01:12:23
Download Course Files Here!

An Introduction to PixPlant

Creating the Base Material

Creating the Base Texture

Creating the dDo Preset

Importing into UE4

Importing into CryEngine and Course Wrapup
About the Instructor
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