Learn Texture Creation Using PixPlant and Bitmap2Material

Explore several new software options to elevate beyond the basics of creating textures and materials!
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  • Lectures 9
  • Length 1 hour
  • Skill Level Intermediate Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 8/2015 English

Course Description

In this course, Philipp Schmidt is going to give us an introduction PixPlant while showing us how to make some basic tileable textures. To start this off, we will search perfect reference images which will give us a good base for this, and after a little intro to PixPlant and the process of making the texture tileable, we will use Bitmap2Material which is another powerful program used to create textures on the fly. After we have finished the Basic Texture in Bitmap2Material, we will switch over to Knald to create a new ambient occlusion map. From there we jump over to photoshop to create our albedo map in the first part, and in the second we will create our specular, glossiness and some nice variation masks to push our texture a little bit more. With our texture complete, we will create our dDO Custom Preset to use the texture with the Quixel Suite and then test out map in various software and game engines such as Marmoset, Unity, Unreal Engine 4 and CryEngine 3.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Philipp Schmidt is graduated 3D Artist from Germany. He worked as freelance Artist on numerous unannounced projects. He always had a passion for 3D Art and Environments and he enjoys sharing his knowledge.


What are the requirements?

  • PixPlant
  • Bitmap2Material
  • Knald
  • dDo
  • Photoshop
  • The course also showcases importing into UE4 and CryEngine 3, though are not mandatory

What am I going to get from this course?

  • Learn to create tileable textures with PixPlant
  • Utilize Bitmap2Material to create materials
  • Use Knald to create an AO map
  • Setup the Material in both UE4 and CryEngine 3

What is the target audience?

  • Intermediate 3d artists interested in learning new techniques to create textures and materials
  • This course is not intended for 3d beginners or students not familiar with the basics of texture and material creation

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Learn the Basics of PixPlant, Bitmap2Material, and more!
Download Course Files Here!
Article
Course Overview
Preview
00:45
An Introduction to PixPlant
09:28
Creating the Base Material
09:48
Creating the Base Texture
09:48
Refining the Base Texture
Preview
11:01
Creating the dDo Preset
10:24
Importing into UE4
10:04
Importing into CryEngine and Course Wrapup
11:01

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Instructor Biography

3dmotive LLC, High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

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