Learn Modular Level Building for CryEngine with Maya
4.3 (47 ratings)
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Learn Modular Level Building for CryEngine with Maya

Learn to create a warehouse environment for games using the modular workflow!
4.3 (47 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
2,393 students enrolled
Created by 3dmotive LLC
Last updated 4/2015
English
English
Price: Free
Includes:
  • 4 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Learn to build a modular warehouse environment using Maya and CryEngine
  • Build and Light a scene inside of CryEngine
  • Setup the scene for your final renders
View Curriculum
Requirements
  • Autodesk's Maya
  • CryEngine
  • Adobe Photoshop
Description

In this course, Emiel Sleegers is going to be covering the full workflow of how to build a modular warehouse environment scene using both Maya and CryEngine. Here he will be teaching topics ranging from the initial planning phase and breakdown of a concept to determine the modular pieces needed, to the creation of set models and tileable textures, as well as the final stages of getting your models and textures into CryEngine. Finally, we'll cover the process of actually building the environment set and bringing it all together, and move on to creating lights for your final render.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


More about the Instructor:

Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He's been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He's a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn.

Who is the target audience?
  • Intermediate-to-advanced 3d artists interested in learning to build a modular scene for games
  • This class is gear for those already familiar with basic asset modeling in Maya
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Curriculum For This Course
21 Lectures
04:09:22
+
Modeling and Unwrapping the Objects
11 Lectures 02:18:49
Introduction to the Course
00:53

Breaking Down the Concept
07:45

Modeling the Windows
18:10

Modeling the Beam
12:21

Modeling the Ceiling
13:46

Modeling the Wall
10:58

Creating the Brick and Contrete Textures
17:31

Creating the Rust and Metal Textures
13:10

Creating the Ceiling Texture
09:57

Creating the Decals
15:26

Unwrapping the Models
18:52
+
Exporting to CryEngine and setting up the assets
5 Lectures 40:49
Introduction
00:41

Exporting the Meshes
14:08

Exporting the Textures
07:53

Importing the Meshes
04:07

Setting Up the Modular Pieces
14:00
+
Scene Assembly and Building the Scene
5 Lectures 01:09:44
Introduction
00:54

Scene Assembly
19:31

Placing Decals
19:02

Lighting the Set
13:29

Final Compositing
16:48
About the Instructor
3dmotive LLC
4.3 Average rating
3,400 Reviews
47,157 Students
118 Courses
High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!