Learn Maya 2017 for Game Development
4.3 (18 ratings)
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Learn Maya 2017 for Game Development

Learn the basics of one of the industry's most powerful 3d modeling and animation softwares for games and film!
Best Seller
4.3 (18 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
212 students enrolled
Created by 3dmotive LLC
Last updated 4/2017
English
Current price: $12 Original price: $30 Discount: 60% off
4 days left at this price!
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Includes:
  • 6 hours on-demand video
  • 2 Articles
  • 4 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion

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What Will I Learn?
  • Navigate through the Maya UI and core interface features
  • Use polygonal modeling and UV mapping for games with Maya
  • Use and understand Maya character rigging and animation tools
View Curriculum
Requirements
  • Access to Autodesk's Maya 2017
  • Access to a PC, keyboard, mouse, etc.
  • Access to Photoshop or a similar image editing software
Description

In this course, you will be receiving a comprehensive introduction to Maya 2017! Here, we will cover how Maya works, starting with navigating its UI, and then building a project that will take us through the different aspects of Maya's organizational tools.  For the modelling pipeline, we will be covering polygonal modeling, texturing, and UV mapping as we get our feet wet with some of these introductory-level tools.  Next, we will dive right into some of the tech art and animation tools as we discuss various topics related to both character rigging and animation.  And to put a final touch on the basics, we will then give an overview on the rendering within Maya.  From there, we will move on to some of the more advanced and newer features of Maya 2017.  This section will include the Arnold rendered, the new blendshape editing tools, the PSD system, and the Time Editor.  whether you are just starting in computer animation or a veteran that wants to review the latest tools available, this course has something for you!

More about the Instructor:

Chad Robert Morgan used his veteran’s benefits he earned from his tour in the US Navy to go to Sonoma State University where he earned his bachelors degree in Computer Science. He got his first job in the industry right after graduation with LucasArts where he learned how to rig characters in SoftImage and Maya, as well as how to apply his programming knowledge with MEL. Chad has worked in both film and games for nearly 20 years. Currently he runs his own company, Spectral Ink Productions, which published its first mobile game The Last Rite – Endless Nightmare, as well as working with University of California Irvine on an educational game. Chad also works for Whitemoon Dreams, the makers of WarMachine:Tactics.

Who is the target audience?
  • Anyone new to Maya
  • Those familiar with Maya but wish to review the new features of Maya 2017
Compare to Other Maya Courses
Curriculum For This Course
36 Lectures
06:00:52
+
Introduction to Maya and the User Interface
8 Lectures 01:10:22
Download Source files here!
00:04


Requirements
04:24

How Maya Works
11:47

User Interface
19:58

Navigating
19:07

Projects and Files
08:18

Help Menu
06:11
+
Learning the Basics of Modeling
8 Lectures 01:17:46

Starting Box Modeling
11:27


Normals
05:54

Advanced Modeling Toolkit
15:02

Mirroring Merging and Smoothing
06:40

Mesh Cleanup
02:39

Sculpting
19:01
+
UV Mapping and Texturing
6 Lectures 01:13:56

UV Mapping
19:16

Baking Ambient Occlusion Texture
15:06

Creating Color Texture
17:54

Normal and Spec Maps
11:33

Normal and Spec Maps 02
09:21
+
Character Rigging and Animation Tools
7 Lectures 01:12:18

Character Rigging Concepts
15:53

IK and FK
05:22

Auto Human IK Rig
09:05

Skinning
14:18

Additional Skinning Tools
12:26

Pose Space Deformations
14:17
+
Animating, Setting up Cameras, and Rendering Settings
7 Lectures 01:06:33

Referencing
08:18

Animation Concepts
13:57

Time Editor
16:52

Camera Sequencer
14:07

Rendering with Arnold
12:12

Bonus Lecture: Further Learning with 3dmotive
00:21
About the Instructor
3dmotive LLC
4.3 Average rating
3,618 Reviews
48,800 Students
118 Courses
High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!