Learn Hand-Painted Texturing for Game Environments

Explore the techniques for modeling and texturing this stylized cabin using hand-painted textures!
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1,333 students enrolled
Instructed by 3dmotive LLC Design / 3D & Animation
$30
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  • Lectures 35
  • Contents Video: 5 hours
    Other: 0 mins
  • Skill Level Intermediate Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 10/2014 English

Course Description

In this course, we're going to be exploring the process of modeling and hand painting a rickety old cabin! We'll start off by reviewing the concept art and blocking out some base shapes, and from there jump into the wonderful world of UV unwrapping. Next, we'll be taking a look at the different stone, metal, and wood surface types we'll be painting, discuss and decide where we can save some texture resolution by sharing UV space, and then get moving on bringing the texture and visual look and feel of this low-poly cabin to life!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


More about the Instructor:

An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. Zbrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.

What are the requirements?

  • Autodesk Maya
  • Adobe Photoshop or a similar painting program

What am I going to get from this course?

  • Understand the basic modeling principles to create and UV the assets in the video
  • Learn the hand-painted texturing style to texture the stylized cabin

What is the target audience?

  • Students interested in learning to paint and texturing in this unique style

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Modeling the Assets
Download Course Files Here!
Article
Introduction
Preview
01:31
Planning Phase
04:51
Blocking out the Forms
14:43
Modeling the Pillar
10:48
Modeling the Foundation
06:19
Building the Door Frame
07:20
Modeling the Wood Supports
03:58
Modeling the Shingles
05:34
Modeling the Shingles 02
07:05
Modeling the Window Frame
06:58
Modeling the Sign
15:23
Section 2: Painting Stone, Wood, Shingles, and Bricks
Introduction
Preview
00:50
Packing UVs
09:20
Painting Stone
10:46
Painting Stone 02
10:31
Painting Wood
10:48
Painting Wood Timelapse
13:34
Viewing Progress in Marmoset
Preview
04:28
Painting the Shingles
24:54
Painting the Brick Wall
15:25
Painting the Brick Wall Timelapse
16:13
Section 3: Painting Metal and Stone, Polishing the Textures, and Final Presentation
Introduction
Preview
00:57
Painting Metal 01
15:24
Painting Metal 02
13:32
Painting the Metal 03
12:40
Painting Metal 04
04:32
Painting Stone
09:35
Painting the top Shingles
04:57
Adjusting the Shingle Colors
03:18
Painting the Stone Steps
Preview
08:11
Painting the Final Metal
10:59
Creating a Basic Alpha
04:27
Final Touches
02:28
Bonus Lecture: Further Learning with 3dmotive
Article

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Instructor Biography

3dmotive LLC, High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

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