Learn Displacement and Parallax Mapping for UE4
4.4 (7 ratings)
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Learn Displacement and Parallax Mapping for UE4

Create and understand displacement techniques utilizing parallax and tessellation shaders in UE4
4.4 (7 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
80 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
English
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Current price: $10 Original price: $20 Discount: 50% off
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Includes:
  • 1 hour on-demand video
  • 1 Article
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Create a Parallax Material in UE4
  • Understand and create Tessellation Materials in UE4
  • Learn ways of creating Height Maps
  • Understand the Pros and Cons of using Displacement
View Curriculum
Requirements
  • UE4
  • Adobe Photoshop (or similar image program)
  • 3ds Max or Maya
  • A normal mapping software such as Knald or xNormal
Description

In this course we'll be looking at the various ways of displacing textures within UE4. We will then discuss in detail the pros and cons of each method and the best ways they can be utilised for a video game environments.

Once we understand the various methods used we will begin the creation process starting with the Height maps. we'll cover the different methods of creating height maps and the different software available for creating them which will include; using a high to low poly workflow for height maps, creating height maps in photoshop and also generating height maps from images using software like Knald, Crazy Bump and xNormal.

After creating our height maps, we'll cover in detail how to create the individual displacement materials in UE4 which will include; bump offset materials, parallax occlusion materials and tessellation. We'll also walk through each node used in detail and cover ways we can set up an instanced material so that we can edit our displacement material real time in-engine.

By the end of the course, you will have a better understanding of the nodes available in the UE4 material editor and be able to utilise them to create much more realistic materials for your video game environments.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Ash Thundercliffe has been in the games industry for 3 years now. He started his career teaching at the University of Derby on the Computer games Modeling and Animation Course. After doing this for several months, he moved on to small indie projects as an environment artist for the mobile and PC platform utilising Unity and UDK.

After spending a year teaching and working on indie projects, Ash moved into AAA games working at Rockstar Games as a Technical Content Artist for almost 2 years. Ash has since moved back into freelance and continue to work as an environment artist.


Who is the target audience?
  • 3d and Texture Artists
  • Tech Artists in the Game Industry
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Curriculum For This Course
9 Lectures
01:09:54
+
Learn Displacement and Parallax Mapping for Unreal 4
9 Lectures 01:09:56

What is Displacement?
02:05

The Three Types of Displacement
09:14


How to Create a Height Map
08:59

How to Create a Bump Offset
06:22

How to Create a Parallax Material
15:05

Learn to Create a Tessellation Material and Course Wrapup
15:58

Bonus Lecture: Further Learning with 3dmotive
00:20
About the Instructor
3dmotive LLC
4.3 Average rating
3,400 Reviews
47,217 Students
118 Courses
High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!