Introduction to Human IK In Maya

Learn to setup and properly retarget animations with IK inside of Autodesk's Maya
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38 students enrolled
Instructed by 3dmotive LLC Design / 3D & Animation
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  • Lectures 8
  • Length 1 hour
  • Skill Level Beginner Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 11/2015 English

Course Description

In this course, we will be learning the necessary skills to prepare and hand paint a 3D Creature for game production. Starting from the baking process, we will cover all the necessary skills that a texture artist will need to paint a character. After we get some of the technical parts out of the way the real fun can start: Painting. We will be covering techniques for painting in a very stylized color scheme, focusing on balancing values and colors to create a great looking creature. We will cover many materials from skin to metal, and showcase methods to make each material really sing. Our end result will be a final portfolio piece that shows off your painting prowess!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Chad Robert Morgan started his career at LucasArts where, as a newbie to the industry, was fortunate enough to work with some very talented mentors who taught him how to use Maya. Since then, Chad has been trying to pay it forward by sharing what he has learned, first by giving lectures at Autodesk Master Classes, then publishing an article in 3D World magazine, posting tutorials on YouTube, and finally teaming up with 3dmotive. Chad currently lives in Lake Forest, CA with his wife Carol and his son Xander.

What are the requirements?

  • Autodesk's Maya

What am I going to get from this course?

  • Create and Identify Skeleton Definitions and Characterization
  • Learn to use the Control Rig Properly
  • Properly Retarget Animations

What is the target audience?

  • This course is intended for beginner Maya users looking to utilize Motion Capture data in Maya

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Understanding Human IK with Maya
Download Course Files Here!
Article
Introduction to the Course
Preview
00:45
Compare and Contrast with Motion
Preview
02:55
Characterize a Skeleton
Preview
15:48
The Control Rig
12:28
Defining a Custom Rig
11:41
Retargeting
16:30
Advanced Features and Closing
07:31

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Instructor Biography

3dmotive LLC, High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

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