Introduction to Autodesk's Motionbuilder

Learn the complete introduction to utilizing motion capture data into your pipeline with Autodesk's Motionbuilder!
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Instructed by 3dmotive LLC Design / Design Tools
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  • Lectures 10
  • Length 2 hours
  • Skill Level Intermediate Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 9/2013 English

Course Description

In this course, Justin Harrison gives us a thorough introduction to Autodesk's Motion Builder! We'll take a look at why you should integrate motion capture to your animation pipeline for your characters, character requirements for retargeting MoCap data, specific types of data formats, and the post-animation cleanup process on a character after the motion capture data has been implemented!


About the Instructor:

Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup..

What are the requirements?

  • Autodesk's Motion Builder

What am I going to get from this course?

  • Learn the basic introduction to Autodesk's Motion Builder
  • Utilize motion-capture data to create convincing animations
  • Learn the methods to cleanup mo-cap data for characters

What is the target audience?

  • Beginners to Autdoesk's Motionbuilder software
  • Those interested in utilizing mo-cap data for animation

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Introduction to Autodesk's Motionbuilder
00:53

Source files and samples for the course

Intro to Motion Capture
Preview
15:08
Rig and MoBu Intro
18:05
Characterization
16:21
MoCap Data Setup
12:33
MoCap Data Setup 02
17:10
Control Rig
16:33
Control Rig 02
13:12
StoryMode
14:16
Bonus Lecture: Further Learning with 3dmotive
Article

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Instructor Biography

3dmotive LLC, High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

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