Introduction to Autodesk's Motionbuilder
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Introduction to Autodesk's Motionbuilder

Learn the complete introduction to utilizing motion capture data into your pipeline with Autodesk's Motionbuilder!
4.0 (6 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
142 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
English
Current price: $10 Original price: $20 Discount: 50% off
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Includes:
  • 2 hours on-demand video
  • 1 Article
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What Will I Learn?
Learn the basic introduction to Autodesk's Motion Builder
Utilize motion-capture data to create convincing animations
Learn the methods to cleanup mo-cap data for characters
View Curriculum
Requirements
  • Autodesk's Motion Builder
Description

In this course, Justin Harrison gives us a thorough introduction to Autodesk's Motion Builder! We'll take a look at why you should integrate motion capture to your animation pipeline for your characters, character requirements for retargeting MoCap data, specific types of data formats, and the post-animation cleanup process on a character after the motion capture data has been implemented!


About the Instructor:

Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup..

Who is the target audience?
  • Beginners to Autdoesk's Motionbuilder software
  • Those interested in utilizing mo-cap data for animation
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Curriculum For This Course
Expand All 10 Lectures Collapse All 10 Lectures 02:04:29
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Introduction to Autodesk's Motionbuilder
10 Lectures 02:04:32

Source files and samples for the course

Preview 00:53


Rig and MoBu Intro
18:05

Characterization
16:21

MoCap Data Setup
12:33

MoCap Data Setup 02
17:10

Control Rig
16:33

Control Rig 02
13:12

StoryMode
14:16

Bonus Lecture: Further Learning with 3dmotive
00:21
About the Instructor
3dmotive LLC
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