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Intro to UVW Unwrapping in 3ds Max for Games
Rating: 4.5 out of 5(105 ratings)
597 students
Created by3dmotive LLC
Last updated 9/2016
English

What you'll learn

  • Learn to UVW Unwrap your game assets in 3ds Max
  • Understand the very basics of UVW Unwrapping for 3d
  • Learn the basic, core UI of the UVW Editor in 3ds Max

Course content

2 sections14 lectures1h 7m total length
  • Introduction to the Course0:25

    Source files for the course

  • The Purpose of UVW Unwrapping1:08
  • Adding the Unwrap Modifier2:51
  • Navigating the Unwrap Window4:03
  • Unwrapping a Simple Box9:23

Requirements

  • A copy of Autodesk's 3ds Max

Description

Using 3ds Max, we'll take an introductory look at UVW unwrapping, learn about hotkeys and setting up your UI to maximize your unwrapping efficiency, and then move straight on to unwrapping our Oil Tower prop. As we simplify the many tasks associated with unwrapping, we'll breakdown some of the most commonly used tools and have you unwrapping your assets in no time.

About the Instructor:

Don Ott has been working in the game industry as a 3d artist for over 8 years, and is the co-founder and owner of 3dmotive.com, which produces high-quality, game art and 3d related tutorials by industry pros! He is currently a Senior Artist at High Moon Studios in Carlsbad, CA, currently working on his 6th AAA title, slated for release in 2015. He is also a professor at Laguna College of Art and Design where he teaches Game Asset Modeling. You can see more of Don's work at www.donaldott.com.

Who this course is for:

  • Absolute beginners to 3ds Max
  • Anyone who struggles with UVs or Unwrapping their 3d objects