Intro to UVW Unwrapping in 3ds Max for Games
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Using 3ds Max, we'll take an introductory look at UVW unwrapping, learn about hotkeys and setting up your UI to maximize your unwrapping efficiency, and then move straight on to unwrapping our Oil Tower prop. As we simplify the many tasks associated with unwrapping, we'll breakdown some of the most commonly used tools and have you unwrapping your assets in no time.
About the Instructor:
Don Ott has been working in the game industry as a 3d artist for over 8 years, and is the co-founder and owner of 3dmotive.com, which produces high-quality, game art and 3d related tutorials by industry pros! He is currently a Senior Artist at High Moon Studios in Carlsbad, CA, currently working on his 6th AAA title, slated for release in 2015. He is also a professor at Laguna College of Art and Design where he teaches Game Asset Modeling. You can see more of Don's work at www.donaldott.com.
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|Section 1: Introduction to the Principles|
Source files for the course
The Purpose of UVW UnwrappingPreview
Adding the Unwrap ModifierPreview
Navigating the Unwrap WindowPreview
Unwrapping a Simple Box
|Section 2: Learn by Doing - Unwrapping our Game Prop|
Saving Your UV Settings as DefaultPreview
Instancing and the Stitch Tool
Using the Relax Tool
Important Unwrapping Tools
Unwrapping a Curved Shape
Unwrapping a Hose
Packing UVs and Closing
Bonus Lecture: Further Learning with 3dmotive
3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!