Dynamic Cloth for Games in Maya for Unreal
2.8 (2 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
106 students enrolled
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Dynamic Cloth for Games in Maya for Unreal

Learn how to create dynamic cloth elements for real-time game environments!
2.8 (2 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
106 students enrolled
Created by 3dmotive LLC
Last updated 8/2013
English
Current price: $10 Original price: $20 Discount: 50% off
5 hours left at this price!
30-Day Money-Back Guarantee
Includes:
  • 1 hour on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Learn how to implement dynamic cloth into Maya and UDK
  • Learn APEX clothing used in Maya and UDK
View Curriculum
Requirements
  • Autodesk's Maya
  • UDK
Description

In this course, Justin Harrison walks us through the various methods of creating cloth elements for real-time game environments! He will be covering topics such as 'fake' bone-driven simulations inside of Maya, interactive real-time cloth using UDK's cloth properties, as well as real-time cloth on animated characters using the APEX clothing feature inside of Maya and UDK!


About the Instructor:

Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup..

Who is the target audience?
  • Anyone interested in using cloth with their game characters or game environments
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Curriculum For This Course
6 Lectures
01:12:04
+
Cloth in UDK
6 Lectures 01:12:04

Sample files and source material for course

Preview 00:46


Hair Driven Joints 02
15:29

UDK Cloth
12:53

APEX Clothing 01
13:05

APEX Clothing 02
13:18
About the Instructor
3dmotive LLC
4.3 Average rating
3,382 Reviews
47,067 Students
118 Courses
High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!