Creating 2d games in Unity

Learn to create a 2D Shooting Gallery game with the Unity Game Engine from scratch!
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  • Lectures 24
  • Length 1.5 hours
  • Skill Level Beginner Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 8/2013 English

Course Description

In this tutorial, instructor Alan Thorn takes us through the process of creating a 2D Shooting Gallery game with the Unity Game Engine. You'll learn the ins and outs of creating your interface, building 2d targets, the scripting and coding needed to bring it all together, and much more. At the end of this course, you'll be on your way to creating your own 2d games inside of Unity!In this tutorial series, instructor Alan Thorn takes us through the process of creating a 2D Shooting Gallery game with the Unity Game Engine.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Alan Thorn is a game developer, author and educator with 15 years industry experience. He makes games for PC desktop, Mobile and VR. He founded 'Wax Lyrical Games' and created the award-winning game 'Baron Wittard: Nemesis of Ragnarok', working as designer, programmer and artist. He has written sixteen technical books on game development and presented ten video training courses, covering game-play programming, Unity development, and 3D modelling. He has worked in game development education as a visiting lecturer for the 'National Film and Television School', as a Lead Teacher for 'Uppingham School', and is currently a Senior Lecturer at 'Teesside University' where he helps students develop the skills needed for their ideal role in the games industry.

What are the requirements?

  • A free copy of the Unity game engine

What am I going to get from this course?

  • Learn the basics of building a 2d shooting game in Unity
  • Learn the methods to create a custom 2d style game, and apply them to your own

Who is the target audience?

  • Beginners to Unity and game making who want to create their own

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Overview and the UI
Download Course Files Here!
Project Overview
Configuring the Interface
Setting Game Tab Resolution
Orthographic Cameras
Pixel Coordinates
Generating Planes
Draw Calls and Batching
Customizing the Unity Interface
Section 2: Building our custom game!
Moving Forward with ScriptableWizard
Configuring 2D Textures for Atlasing
Automating Texture Configuration
Generating Atlas Textures
Recording UV Data
Creating the Final Atlas Texture
Editing UVs
Section 3: Coding, Scripting, and bringing it all together
Starting the Shooting Gallery
Coding the Mouse Cursor
Creating a Game Manager
Checking for a Win Condition
Creating Moving Enemies
Bringing it all Together
Bonus Lecture: Further Learning with 3dmotive

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Instructor Biography

3dmotive LLC, High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

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