Complete Game Asset Workflow - The Treasure Chest
4.7 (20 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
409 students enrolled
Wishlisted Wishlist

Please confirm that you want to add Complete Game Asset Workflow - The Treasure Chest to your Wishlist.

Add to Wishlist

Complete Game Asset Workflow - The Treasure Chest

Learn the entire workflow of a fantasy treasure chest game asset from start to finish!
4.7 (20 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
409 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
English
Current price: $10 Original price: $20 Discount: 50% off
2 days left at this price!
30-Day Money-Back Guarantee
Includes:
  • 7 hours on-demand video
  • 1 Article
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Learn the basics of asset creation for games from start to finish
  • Utilize Maya, ZBrush, and Photoshop to create a game asset from the ground up
View Curriculum
Requirements
  • Autodesk Maya, ZBrush, and Photoshop
Description

In this tutorial series, we take you through the entire workflow of a treasure chest game asset from start to finish. We’ll be using Maya, Zbrush, Photoshop and even 3D-Coat to produce a great looking stylized treasure chest! We'll cover almost every step of the workflow with multiple softwares and workflows, and it's sure to propel your asset creation skills to the next level!


About the Instructor:

Jeff Parrott has been working professionally in the video game industry since 2005. He attended Full Sail University and has a Masters in Interactive Design and Game Development from Savannah College of Art & Design. His portfolio is www.environmentartist.com.

Who is the target audience?
  • Beginners to game asset modeling
  • Beginners to Maya and ZBrush
Students Who Viewed This Course Also Viewed
Curriculum For This Course
34 Lectures
07:03:02
+
Introduction and Prep for Sculpting
5 Lectures 01:08:02

Source files and samples for Section 1

Preview 00:47

Blocking out the Concept
07:23

Refine the Blockout
15:22

Finalize the Blockout
24:51

Prepping for Sculpting
19:39
+
Basic Principles of Sculpting
10 Lectures 02:12:14

Source files and samples for Section 2

Preview 11:35


Sculpting the Wood
15:07

Sculpting Secondary Details
36:21

Sculpting Secondary Details 2
18:18

Finishing Touches
06:27

Attaching the Latch
13:55

Creating the Bolts
04:55

Placing the Bolts
13:30

Presentation
04:09
+
Building the Low and UV Unwrapping
8 Lectures 02:02:09

Source files and samples for Section and 4

Preview 00:54

Basic Topology
20:58

Refining Topology
29:34

Decimating the Sculpt
05:48

Test Baking
09:49

Basic Unwrapping
06:42

Unwrapping the Chest
25:58

Finalizing Unwrap
22:26
+
Texturing, Refining Materials, and Presentation
11 Lectures 01:40:40

Painting Selection Masks
06:37

Applying Base Colors
08:42

Painting Diffuse Wood
08:50


Painting Diffuse Straps
04:32

Refining Wood
06:54

Refining Metal and Leather
10:41

Creating Specular and Closing Presentation Shot
08:31

Bonus - Retopologizing in 3D Coat
25:05

Bonus Lecture: Further Learning with 3dmotive
00:21
About the Instructor
3dmotive LLC
4.3 Average rating
3,079 Reviews
45,448 Students
115 Courses
High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!