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This tutorial series takes a complete look at modeling and unwrapping a hard-surface prop, starting with creating a high poly of this bomb-case asset. Then, we'll make the low poly using quick modifier stack shortcuts, discuss UV unwrapping, and explain the important relationship between Normal maps, UVs, and Smoothing groups.
About the Instructor:
Alec Moody has been working in the game industry since 2003 and has contributed to numerous titles as a freelance artist. He holds a B.F.A. in photography from the Savannah College of Art and Design and Co-owns Handplane 3d LLC.
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Desktop, iOS and Android.
Certificate of completion.
|Section 1: Introduction, and High Poly Modeling of the Prop|
Source files and Sample Meshes for the Course
The High Res Case
Modeling the Hinge
Creating the Case Handle
Constructing the Latches and Lock
Making Egg Create Foam
Modeling C4 and Computer
Creating the Cutout Foam and Wires
The Low Res Case
The Low Res C4 and Computer
The Low Res Exterior Pieces
|Section 2: UVW Unwrapping the Asset|
Understanding Normal Maps before UnwrappingPreview
Unwrapping the Case
Unwrapping the Interior
Unwrapping the Exterior Pieces
Packing the UVs
Mirroring Overlapping ElementsPreview
|Section 3: Prepping the Mesh for Baking|
Applying a MultiSub Material for Baking
Final Adjustments Before Baking
Creating and Adjusting the Cage
Smoothing Groups and Baking
|Section 4: Texturing the Prop|
Baking a Selection Mask
Blocking Out Basic Colors
Texturing the Exterior Case
Creating the Case Specular Map
Texturing the Foam and C4 Paper
Adding Tape and Text to the C4
Dirt and Scuff Pass
Texturing the Straps, Folders and Keys
|Section 5: Final Details and Presentation|
Final Detail and Specular Pass
Setting up the Briefcase in UDK
Portfolio Viewport Capture in 3ds Max
Bonus Lecture: Further Learning with 3dmotive
3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!