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Building 3d Worlds with The Modular Workflow for Games

Using 3ds Max and UDK, learn to build modular assets on the grid that are highly reusable and easy to create!
4.4 (24 ratings)
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384 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
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  • 1 hour on-demand video
  • 1 Article
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What Will I Learn?
Learn to create scenes utilizing the Modular Building workflow
Learn to quickly build meshes on the grid that are highly reusable and simple to make
View Curriculum
  • 3ds Max or a similar 3d package
  • Photoshop
  • UDK or another game engine that allows for grids and snapping

In this video we discuss creating modular assets on the grid that are highly reusable, use Photoshop to create a texture sheet to quickly map to our modular building set, and quick UV techniques for these types of assets. Lastly, this tutorial discusses how to rapidly build inside UDK using grid snaps and a handful of meshes.

About the Instructor:

Tyler Wanlass was a co-founder @3dmotive and an entrepreneur, designer and artist. He previously worked in the game industry for 5 years on AAA console and iOS titles while at Activision owned High Moon Studios and later at independent studio Psyonix. He currently works as an entrepreneur and designer, working to develop startups and business products.

Who is the target audience?
  • Beginners to Intermediate 3d Environment Artists interested in learning to build modular worlds
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Curriculum For This Course
Expand All 11 Lectures Collapse All 11 Lectures 50:43
Introduction to the Modular Workflow
11 Lectures 50:46

Setting up the Grid in Photoshop

Setting up the Grid in 3ds Max

Modeling and UVing a Trim Piece

Creating a Window Asset

Pivots, Naming and Lightmap UVs

Using Modularity in UDK, and Final Presentation

Bonus Lecture: Further Learning with 3dmotive
About the Instructor
4.4 Average rating
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41,071 Students
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High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

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