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Build Terrain for Games using World Machine

Learn to sculpt terrain with Mudbox and setup our terrain for engines such as Unity3d, Cryengine 3, and Unreal Engine 4.
3.7 (6 ratings)
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153 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
$15 $20 25% off
30-Day Money-Back Guarantee
  • 3 hours on-demand video
  • 1 Article
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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In this course, Emiel Sleegers will go over on how to make a terrain using both Mudbox and World Machine. First, he will start by creating a base plane in Maya and then sculpting the terrain in Mudbox. From there,we will go ahead and export it into world machine where we will add more detail to the terrain, as well as use Photoshop to generate the texture we plan on using, and once that is complete, we will export and setup our terrain for game engines such as Unity3d, Cryengine3, and Unreal Engine 4.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He's been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He's a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn.

Who is the target audience?
  • Intermediate to Advanced Game artists interested in building terrain for their games
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What Will I Learn?
Construct terrain with Mudbox and set it up for games using World Machine
Learn to import your terrain into several game engines
Learn to paint and sculpt terrain in 3d
View Curriculum
  • World Machine and Mudbox, though sculpting can be done in ZBrush as well.
  • Adobe Photoshop is shown, though any similar image software will suffice
Curriculum For This Course
Expand All 16 Lectures Collapse All 16 Lectures 02:49:16
Starting our Terrain in Maya and Mudbox
6 Lectures 01:04:58

Refining and Polishing the Terrain in Mudbox

Exporting Terrain to World Machine

Making the Final Terrain in World Machine
Setting up in World Machine and Texturing in Photoshop
4 Lectures 51:41

Making the Base Textures in World Machine

Starting Textures in Photoshop

Finishing Textures in Photoshop
Exporting our Terrain for Common Game Engines
6 Lectures 52:40

Exporting the Terrain to Unity3d

Exporting the Terrain to CryEngine

Exporting the Terrain to Unreal Engine 4

Exporting the Terrain to Unreal Engine 4 (cont.) and Course Wrapup

Bonus Lecture: Further Learning with 3dmotive
About the Instructor
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