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In this course, instructor Alan Thorn will be walking through the process of creating a side-scrolling platformer game from scratch using GameMaker: Studio. Here he will be covering topics such as sprite creation, tilesets, collision detection, and any scripting necessary to get the game up and running.
About the Instructor:
Alan Thorn is a freelance game developer and author with over 12 years of industry experience. He is the founder of London-based game studio, Wax Lyrical Games, and is the creator of award-winning adventure game Baron Wittard: Nemesis of Ragnarok. He has worked freelance on over 500 projects worldwide including games, simulators, kiosks, and augmented reality software for game studios, museums and theme parks.
He has spoken on game development at universities throughout the UK, and is the author of nine books on game development, including Teach Yourself Games Programming, Unity 4 Fundamentals and the highly popular UDK Game Development. More information on Alan Thorn and his start-up Wax Lyrical Games can be found at: http://ww.alanthorn.net and http://www.waxlyricalgames.com
This tutorial helped me get familiar with GameMaker and for that I am grateful. However, there were plenty of parts where the teacher did things off of screen and then just told you about them. While it may seem useful for a person who knows the topic to get through the class quickly, it doesn't help the brand new beginner. I was able to keep up through half of the course, making the changes on my own starting from scratch until about half way through the class. When the teacher pasted the code into the window, he didn't scroll to the right to show me what it was. The reason I was following along was to train myself how to use the program. I have done too many tutorials where I watch how the program was made and didn't do it myself. It always ends up with me not being better for it. Overall, I still got what I wanted out of the course. Thanks.
This course is quite good, but I feel that the teacher leaves way too much unexplained. Sometimes things happen between lectures that are left unexplained. Sometimes the teacher doesn't explain the reasoning behind a particular method, leaving the student unable to know how to use it for their own project.
nice and need