Baking Normal and AO Maps for Games with 3ds Max
4.5 (12 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
110 students enrolled
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Baking Normal and AO Maps for Games with 3ds Max

Learn the pro tips and tricks to render perfect normal and AO maps in 3ds Max - faster and without errors every time!
4.5 (12 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
110 students enrolled
Created by 3dmotive LLC
Last updated 11/2013
English
Current price: $10 Original price: $20 Discount: 50% off
4 days left at this price!
30-Day Money-Back Guarantee
Includes:
  • 41 mins on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Learn to bake flawless normal maps and ambient occlusion maps
  • Learn tips and tricks to speed up your rendering pipeline and methods for baking high-to-low meshes
View Curriculum
Requirements
  • Autodesk's 3ds Max - but many of the course principles apply to other 3d packages as well
Description

In this tutorial we’ll show you all the necessary tips and tricks when baking Normal and Ambient Occlusion maps in 3ds Max, as well as explain the ins and outs of how to get perfect bakes from a high res mesh down to a game-ready low res mesh.

About the Instructor:

Alec Moody has been working in the game industry since 2003 and has contributed to numerous titles as a freelance artist. He holds a B.F.A. in photography from the Savannah College of Art and Design and Co-owns Handplane 3d LLC.

Who is the target audience?
  • Intermediate to advanced students interested in learning the tips to render flawless normal and AO maps
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Curriculum For This Course
+
Baking Normal Maps Tips and Tricks!
15 Lectures 40:47






Projection Modifier
01:23


Projection Modifier
02:31

Material ID Projection
01:47

Mirroring Overlapping Geo
02:59

Different Type of Normal Maps
08:13

Vertex Count and Smoothing Groups
03:50

Normal Map Baking Walkthrough
08:39

Course Conclusion
01:16
About the Instructor
3dmotive LLC
4.3 Average rating
3,071 Reviews
45,395 Students
115 Courses
High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!