This course is about being able to turn a flat drawing or sketch into real looking clothing using 3D software. You will get lectures that cover tool and concepts along with Marvelous designer files of the final output and textures used. I would however recommend to look around the web for your own textures for more creativity. This course is broken down into two projects. The first which is designing a Shirt will focus on using each tool and each video is dedicated just for that so that it is easier to reference if needed. The Second Project is the Pants. This project is broken into three separate videos. Third area of focus will cover animating your garment, import your own avatar, learning more about textures and exporting your garment images.
By taking this course will be learning about a tool that covers more than just fashion but it open up other industries like game and movies. You will be learning a skill where you can either save money for your fashion company or provide 3D clothing for your game characters.
A quick intro to what are the two modes in Marvelous Designer.
You will learn where things are located. This will help with being familiar with the software, making it easier to approach.
Using 3D can be easy if simplified and this lesson will show a very basic take on doing that. You will learn to Pan, rotate and zoom.
When working on a garment sometimes you may need more space to see or just get things done. Maybe you have more than more monitor. Either way this lesson show you very quickly how.
In our first video we will set up a pattern to be used as a guide to be traced. I have provided the files needed.
In this lesson you will be able to create a pattern in the 2D Window. Which is at its core the basic of this software.
Being able to Copy a pattern is great but being able to Copy and have that copy be a symmetrical version of the original is better! While not always needed for all situations, it will save you so much time during your garment editing process.
You will learn to sew two or more pieces together to create your garments.
More sewing action!
You will learn how the Free Hand Sewing tool works.
You will learn how to combine two patterns into one pattern.
Just like the edit pattern tool, the Internal pattern tool allows you to create lines and or shapes directly on the pattern you make. You will learn how to create seam lines / hem lines for the shirt.
After using the internal polygon tool you will use Cut and Sew to separate your garment into more pieces thus creating seams lines around the sleeve, bottom hem and neck.
You will learn how to change the color and fabric/print of your garment.
You will earn to change the fold angle which will help your seam edges stand out more. The Fold angle tool is a great tool to learn and can be used in so many different ways other than what is shown. It all starts with the basics!
Since this is 3D, These objects are really made up with objects called "Polygons" Once these polygons increase then the object becomes more dense, smoother and sharper. When you increase the "Particle distance" You are making the garment smoother. You will learn how to change it and when a good time to do so.
You will learn how to save your Garment...always save your garment.
I would suggest saving your garment during the construction. Try not to wait until the end just in case!
Taking everything we have learned from the Shirt we will apply here making the pant.
There are three parts, this is part one, enjoy!
Continuing on from part one,
There are three parts, this is part two, enjoy!
Continuing on from part two,
There are three parts, this is part three, enjoy!
You will learn how to add two separate garment from two different scenes into one. You will also learn how to use layers.
You will learn how to export images of your garment.
Sometimes you may want to switch things up a bit. Here you will learn to change your avatar hair and shoes.
If you are a 3D artist and your game, or CG company needs clothing then your should be here too! But of course you will need to import a model, its simple really but I just wanted to show you how simple!
Why spend so much time making a garment and not be able to see it move. You will learn the basics of Animating your garment for the Runway!
I have included the files that are being created. Project Files of : Shirt, Pant and Dress with Patterns and Textures.
I recommend that you experiment with using your own textures. If you have any questions feel free to reach out to about if any further explanations are needed...anytime!
I am a 3D / Graphic Artist. I started using 3D back in 2004. I now focus most of my time on helping others start businesses and encouraging them to learn about unique ways to either save money or present their brand.
I was introduced to Fashion through my wife who is a fashion illustrator and production manager. I gained lots of knowledge by being so close to that industry, thus allowing me to freelance for many clothing brands from Los Angeles to Atlanta. I became so interested in it, I even took sewing classes!
My goal has always been to inspire others to achieve more, to learn more and to grow. So lets grow together!