3D Visualization Fundamental with 3DS MAX

Belajar teknik dasar penggunaan 3DS MAX dan berbagai teknik dasar dalam menciptakan visualisasi arsitektur yang memukau
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Instructed by widhi muttaqien
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  • Lectures 43
  • Length 5 hours
  • Skill Level Beginner Level
  • Languages Indonesian
  • Includes Lifetime access
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    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 6/2014 Indonesian

Course Description

Pelatihan ini mengajarkan konsep dasar 3D dan dasar-dasar penggunaan aplikasi 3D. Dirancang agar para siswa memahami teknik-teknik yang penting untuk menciptakan arsitektur rendering. Para siswa akan belajar banyak tips dan trik dalam memaksimalkan produktivitas dan efisiensi yang biasanya memakan waktu bertahun-tahun untuk dapat dikuasai dari lingkungan produksi. Aplikasi 3D umumnya besar dan kompleks, tetapi dengan belajar hanya fitur yang diperlukan untuk visualisasi, para siswa akan mempelajari segala sesuatu yang perlu diketahui untuk terjun ke industri dalam waktu sesingkat mungkin.

What are the requirements?

  • Memahami cara penggunaan komputer dasar seperti menjalankan program, meggunakan mouse dan keyboard

What am I going to get from this course?

  • Memahami cara kerja 3DS MAX
  • Memahami dasar 3D modeling yang berbasis polygon maupun yang berbasis spline
  • Latihan membuat berbagai obyek 3D
  • Membuat model interior lengkap dengan berbagai furniture nya
  • Overview teknik dasar penggunaan material, lights, rendering dan post processing

What is the target audience?

  • Cocok bagi pemula yang belum pernah mengenal 3DS MAX sebelumnya dan ingin belajar 3DS MAX khusus untuk bidang visualisasi arsitektur
  • Bisa juga untuk pengguna 3DS MAX lama yang ingin mencoba mendalami dunia visualisasi arsitektur

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Introduction
Introduction
Preview
03:29
Section 2: User Interface
3DS MAX user interface
07:29
Customizing the user interface
09:06
Section 3: Creating & modifying objects
Create VS. modify
06:18
Transformation & selection
07:39
Pivot point
03:03
Primitive VS. editable objects
05:14
Modifier
04:37
Section 4: Scene management & units
Scene management
08:40
Units
07:12
Common problems
04:08
Section 5: Polygon based modeling
Editable poly sub-object
07:39
Sub-object selection
05:47
Edge
07:46
Cut & slice
04:12
Border
03:41
Polygon
05:22
NURMS
Preview
06:23
Section 6: Projects I
Project: Coffee table
04:30
Project: Dining table
07:48
Project: Console Table
03:34
Project: Toilet
08:15
Section 7: Spline based modeling
Introduction to spline
04:27
Spline vertex types
05:18
Spline modification
06:06
Extrude modifier
07:02
Lathe modifier
Preview
06:29
Bevel profile modifier
04:36
Section 8: Projects II
Project: Mechanical pencil
03:21
Project: Hammer
12:13
Section 9: Precission modeling basic
Snapping & alignment
09:59
Section 10: Final project
01:35

Jangan lupa untuk mengunduh file project nya

Modeling the room
18:06
Modeling TV cabinets & the curtains
15:33
Coffee table, carpet & picture frames
10:53
Creating the sofa
11:38
Modeling the floor lamp
08:23
Import merge 3D objects
02:20
Section 11: Material, lighting and post processing
Applying material
12:21
Adding lights
09:09
Rendering setup
04:31
Post processing
05:27
Section 12: Conclusion
Final words
01:22

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Instructor Biography

widhi muttaqien, Entrepreneur and lecturer in computer graphic diciplines

Widhi is the founder and CEO of Expose-3D, and Blastocode game studio. He has master degree in information technology and business management from Bina Nusantara University. Beside doing business he is also a lecturer in computer graphic related disciplines in President University Indonesia and Lasalle College International.

In his almost 20 years of experience in the CG industry he finished hundreds of projects with clients from all over the globe. He has been producing thousands of CG images and animations. His deep passion with computer graphic leads him to dive into 3D visualization, animation, game development, video and motion graphic.

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