3d Texturing with Substance Designer and Substance Painter
3.6 (22 ratings)
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219 students enrolled
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3d Texturing with Substance Designer and Substance Painter

Learn to create materials for a sample game asset using both Substance Designer and Substance Painter!
3.6 (22 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
219 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
English
Current price: $10 Original price: $20 Discount: 50% off
1 day left at this price!
30-Day Money-Back Guarantee
Includes:
  • 2 hours on-demand video
  • 1 Article
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Learn to create your own materials and dynamic textures using both Substance Painter and Substance Designer
View Curriculum
Requirements
  • Allegorithmic's Substance Designer and Substance Painter
  • Marmoset Toolbag
Description

In this course, Emiel Sleegers is going to be walking you through the process of texturing a suitcase asset using both Substance Designer and Substance Painter. For starters, he will show how to setup your scene properly in both Marmoset and Substance Designer, and from there will be using a combination of both Substance Designer and Substance Painter to to create the material and fine details of the texture before taking the final result back into Marmoset where everything will be rendered. If you've ever been curious about the power of these new software tools, look no further!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He's been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He's a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn.

Who is the target audience?
  • Beginner to Intermediate 3d artists looking to improve their texturing and materials pipeline with these new tools
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Curriculum For This Course
Expand All 11 Lectures Collapse All 11 Lectures 01:56:11
+
Learning the Basics
5 Lectures 58:57

Introduction to Substance Designer
15:33

Making a Basic Metal Material
18:41

Refining the Metal Material
09:16

Making a Leather Material
14:34
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Refining Materials and Detailing
6 Lectures 57:17

Making the Metal Damage
18:00

Intro Substance Painter and Painting Damage
18:16


Refining the Materials and Final Presentation
08:10

Bonus Lecture: Further Learning with 3dmotive
00:21
About the Instructor
3dmotive LLC
4.4 Average rating
2,655 Reviews
42,908 Students
115 Courses
High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!