3d Texturing with Substance Designer and Substance Painter

Learn to create materials for a sample game asset using both Substance Designer and Substance Painter!
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Instructed by 3dmotive LLC Design / 3D & Animation
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  • Lectures 11
  • Length 2 hours
  • Skill Level Intermediate Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 7/2015 English

Course Description

In this course, Emiel Sleegers is going to be walking you through the process of texturing a suitcase asset using both Substance Designer and Substance Painter. For starters, he will show how to setup your scene properly in both Marmoset and Substance Designer, and from there will be using a combination of both Substance Designer and Substance Painter to to create the material and fine details of the texture before taking the final result back into Marmoset where everything will be rendered. If you've ever been curious about the power of these new software tools, look no further!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He's been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He's a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn.

What are the requirements?

  • Allegorithmic's Substance Designer and Substance Painter
  • Marmoset Toolbag

What am I going to get from this course?

  • Learn to create your own materials and dynamic textures using both Substance Painter and Substance Designer

Who is the target audience?

  • Beginner to Intermediate 3d artists looking to improve their texturing and materials pipeline with these new tools

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Learning the Basics
Course Promo and Intro
Introduction to Substance Designer
Making a Basic Metal Material
Refining the Metal Material
Making a Leather Material
Section 2: Refining Materials and Detailing
Making the Metal Damage
Intro Substance Painter and Painting Damage
Finishing Up With the Final Texture
Refining the Materials and Final Presentation
Bonus Lecture: Further Learning with 3dmotive

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Instructor Biography

3dmotive LLC, High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

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